i think to be a good mod, you should have balanced battles. and balanced and realistic upkeep and recruitcost. i have a layout but it is unfinished. any suggestions are welcome.
Morale Layout
peasants = 0
very light training = 2
light training = 6
medium training = 9
heavy training = 12
elite training = 14
berserker training = 16
spartan training = 18
Armour layout
no armour = 0
leather armour = 3
light metal armour = 5
linnen armour = 6
chainmail armour = 7
metal armour = 9
heavy metal armour = 10-11
lorica segmenta + armour = 12
total armoured = 18
Shieldtype Layout
no shield = 0
small shield = 2
medium shield = 3 (4)
large shield = 5
Range Layout
pilum = 35
javelin = 50
slinger = 80
normal bows = 120
composite bows = 170
__________________________
Training Bonusses (for defence value)
Defence capability
peasants = 1
light troops = 3
medium troops = 5
heavy troops = 6
elite troops = 7
no training = +0
light training = +1
good training = +2
missile troops = -1
______________________
Weapon Damage
spears = 5-15
daggers = 1-4
gladius = 2-12
javelins = 8-15
bows = 5-15
lances = 6-16
axes = 9-19
6-15
Charge Bonusses
spears = 2-10
daggers = 0-2
gladius = 2-5
lances = 5-15
axes = 5-10
swords = 5-12
____________________
Infantry Maintain Cost, (for 160 per unit)
peasants = 20$
levies = 50$
light infantry = 70$
medium infantry = 100$
heavy infantry = 150$
elite infantry = 200$
Food = +50 (for every unit)$
Infantry Maintain Cost Extra's (dependent on Training Building)
1st building = +0$
2nd building = +30$
3rd building = +50$
4th building = +70$
5th building = +100$
Elite Society units = +50$/+100$ (or units that pay there own weapons, like hoplites) cuz they want land or compensation
Infantry Recruit Cost, (for 160 per unit)
Peasants = 50$
Levies = 100$
light infantry = 120$
medium infantry = 150$
heavy infantry = 210$
very heavy infantry = 250$
elite society units = -50/-100 (or units that pay there own weapons, like hoplites)
no armour = +0$
leather armour = +25$
light metal armour = +35$
linnen armour = +50$
chainmail armour = +65$
metal armour = +80$
heavy metal armour = +90$
lorica segmenta + armour = +105$
total armoured = +150$
_____________________________________
Fatigue Bonus
no armour = 0
leather armour = 1
light metal armour = 2
linnen armour = 2
chainmail armour = 3
metal armour = 4
heavy metal armour = 5
lorica segmenta + armour = 5
total armoured = 6
Bonus vs Cavalry
spears = +1
short phalanx = +2
phalanx = +3
long pike = +4
______________________-
To be done
Upkeep and Recruit cost system
Speed and Stamina system
Attack and Charge bonus system
Recruit Cost
-50-?$ for training a turn
-?$ for compensation
-?$ for equipment
Maintainance Cost
-50$ for food
-?$ for equipment (depends on upgrade cost)
-0-?$ salary
_______________________
done by
QuickDagger
Weapon Types
Class Attack Bonus
Arrow Heavy 8
Arrow Light 6
Axe 1 Handed 8
Axe 2 Handed 12
Axe Trhow 6
Bullet 4
Dagger 4
Dog Bite 4
Falx 10
Hatchet 4
Head 4
Javelin Heavy 8
Javelin Light 6
Mace 6
Quarterstaff 4
Spear Horse Heavy 8
Spear Horse Light 6
Spear Long Heavy 12
Spear Long Light 10
Spear Short Light 8
Spear Short Heavy 10
Sword Broad Long 8
Sword Broad Short 6
Sword Kopesh 8
Sword Rhomphaia 8
Sword Scimitar 8
Sword Sickle 4
Trident 6
Warhammer 6
Shield Size
Class Defence Bonus
None 0
Small 2
Medium 4
Large 6
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