To change the ownership of settlements, edit descr_strat.txt
There is a good thread in the guides section for editing the campaign maps, check that out...
Rebel regions do not need to be defined in descr_strat.txt so to do what you suggested, simply delete all the settlements you want to be owned by the rebels from the germania section... That wasn't very clear sorry, here we are:
This is the section of code for the settlement of Damme (Tribus Chattii):
Code:
settlement
{
level large_town
region Tribus_Chattii
year_founded 0
population 3000
settlement_tax 51
plan_set default_set
faction_creator gauls
building
{
type core_building governors_villa
}
building
{
type defenses wooden_pallisade
}
building
{
type barracks muster_field
}
building
{
type missiles practice_field
}
}
If you deleted this section of code, the settlement automatically would belong to the rebels.
However, you also need to delete (or move) the garrison that would be in Damme:
Code:
character Arminius, named character, leader, command 0, influence 0, management 0, subterfuge 0, age 60, , x 95, y 130
traits GoodCommander 2, Intelligent 2, PublicFaith 1
ancillaries bodyguard, civilized_slave
army
unit barb chieftain cavalry early german exp 1 armour 0 weapon_lvl 0
unit barb cavalry german exp 2 armour 0 weapon_lvl 0
unit warband spear german exp 1 armour 0 weapon_lvl 0
unit warband spear german exp 1 armour 0 weapon_lvl 0
unit warband spear german exp 1 armour 0 weapon_lvl 0
unit barb screeching women german exp 0 armour 0 weapon_lvl 0
If you change the x and y coordinates to , the garrison will be next to the town instead of in it. Deleting family members can cause problems because of the family tree. Hope this helps.
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