Since I have already been around this tree several times with different eras of Total War games, I hope you will believe me when I say the problem is “not” with GameSpy.
GameSpy supplies the hardware, and their servers host tons of games that do not have the same difficulties we have all experienced with the Total War series.
And GameSpy will be quick to tell you that they are not responsible for bugs or the software maintenance of their lease clients programs.
The best of my knowledge Total War gamers only meet on the GameSpy servers any way. Once the game is initiated, that particular games host’s computer becomes the server for the game. So depending on when you are having problems, it may be related only to the game software design, or may be in the complexities of the internet network created for that specific game battle.
There are problem with the game software design, we have already seen some dramatic fixes in the first patch for Rome. I’m sure that there are other things will be repaired with each new era, patch, and expansion release.
But there are also possible problems with any particular internet network created for a specific game battle. This can be caused by the games host computer or other computers in the game. Also in the mix are the local internet connection, and the general weight of internet traffic at the particular time.
Lots of things to go wrong!
But once again, it not GameSpy…
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