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  1. #1
    Blue Eyed Samurai Senior Member Wishazu's Avatar
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    Default Re: Rome MP players unite!

    this may sound wierd but i plat mp all the time and have discovered that connections are much better in the competitive lobby than in both the other ones. I think this is due to less activity in there.
    "Wishazu does his usual hero thing and slices all the zombies to death, wiping out yet another horde." - Askthepizzaguy, Resident Evil: Dark Falls

    "Move not unless you see an advantage; use not your troops unless there is something to be gained; fight not unless the position is critical"
    Sun Tzu the Art of War

    Blue eyes for our samurai
    Red blood for his sword
    Your ronin days are over
    For your home is now the Org
    By Gregoshi

  2. #2

    Default Re: Rome MP players unite!

    Unfortuantely, the problem is most probably not with Gamespy --- it is with the software provided by the developer. In the beginning, there was a glitch with the matching software provided to Gamespy for RTW that, essentially, would not permit more than 30 people to join! This was fixed with the 1.1 patch. In point of fact, under the 1.1 patch, there were few, if any connection related problems.

    The current run of problems generally fall into the category of failure to maintain a good connection to the gamespy matching server lobby. However, since these problems were not manifest under 1.1 and, presumably, since gamespy uses the same hardware now as 5 months ago, then it follows that the problem lies in the software as that is the only condition that was altered from version 1.1 to version 1.2. Like Wishazu, I have found that using either the Competitive of Chat lobbies drastically reduces the incidence of such difficulties, perhaps because there are fewer people in each of these two lobbies.

    Uniting is a good plan. However, the idea I would propose we unite around is to have the capacity to set-up free-standing RTW servers like those found in other games, such as Counter-Strike, Battlefield 1942, and, now, BF2. That will force new software and also provide hundreds of "hosts" to report bugs and craft possible solutions for server related issues. CA may just listen as this will not only solve one of the major complaint areas, it could also potentially open multiplayer to modders, a community with whom CA cultivates good relations!

    Olorin I
    Last edited by Olorin I; 06-28-2005 at 20:37.

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