Nope, that didn't work. I knew I'd screw this up!![]()
Nope, that didn't work. I knew I'd screw this up!![]()
Basically what Monkwarrior said. The unit cards must be correspond to whatever the unit's dictionary name is. If for example you were to add Seleucids to the ownership for the Greek ballista, then the new unit card would still have the same name as the Greek one, and you just stick it in the Seleucid directory. Remember to create a UI\units\factiontitle and a UI\unit_info\factionatitle directory as I don't think the game has one as standard, as the unpack tool merely makes a \pack directory which the game otherwise ignores.
Btw, I thought you used my Carthy archer mod? If the files were unzipped into the right directories, that unit should work anyway.
Improving the TW Series one step at a time:
BI Extra Hordes & Unlocked Factions Mod: Available here.
I couldn't unpack the files properly - had to do everything manually. I'll give it another try tomorrow. All these _ and / are making my head spin!Originally Posted by professorspatula
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OK, this is where I display my monumental ignorance of all things computer-based - is a directory the same as a folder? If so, which files do I move, and do I have to delete anything?Originally Posted by professorspatula
I've just got things working, and I don't want to wreck it all by getting overambitious. It probably seems straightforward to many of you, but I'm a complete newbie to modding. Actually, I've only had my computer for a few months, and RTW is the only game I own!
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There is a guide on editing unit cards in the how to thread:
https://forums.totalwar.org/vb/showt...t=41628&page=1
Great! I'm off to Greece for my hols tomorrow, but I'll have a try at editing when I get home. Thank you.Originally Posted by Myrddraal
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