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Thread: Countdown to Open Beta - Makedonia

  1. #31
    Member Member Birka Viking's Avatar
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    Default Re: Countdown to Open Beta - Makedonia

    Beautiful work again EB!!!

  2. #32
    Son of Gob. Member Jebus's Avatar
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    Default Re: Countdown to Open Beta - Makedonia

    Quote Originally Posted by eadingas
    That's what they are indeed :)
    Ehehe. I'm getting good!

    All the better, because I've got examn on Classical History wednesday.
    Je ne vois qu'infini par toutes les fenêtres.

    Charles Baudelaire, Les Fleurs du Mal

  3. #33
    Member Member Jediknight73's Avatar
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    Default Re: Countdown to Open Beta - Makedonia

    Once Again Fantastic work Gentlemen:) Even though this is my first Post,I have been reading about your Mod for months.
    Last edited by Jediknight73; 06-12-2005 at 22:55.

    "The key to immortality,is first liveing a Life worth remembering" Bruce Lee
    Also known as NightWar so add me for ETW MP fun!

  4. #34

    Default Re: Countdown to Open Beta - Makedonia

    Welcome The Wizard! It's true, we do miss khelvan already.

    I see some more goodies! AND Makedon hetairoi horses with war hats!!!

  5. #35

    Default Re: Countdown to Open Beta - Makedonia

    So long Khelvan. Management details, eh?

    Welcome to the Wizard!


    Hats. I get it. Its a joke. Funny. I think I hear a crafty EB member snickering now.


    On the overhanded pike holders... ouch. That would be a nightmare to be the guy in the back. How could anyone hold their spears like that? Historically, was there a large counterweight or something? Just curious.

    Looks damn fine, fellas. Damn fine.
    "Great spirits have always encountered violent opposition from mediocre minds." -Einstein

    Quote Originally Posted by Pannonian View Post
    The Backroom is the Crackroom.

  6. #36
    EB insanity coordinator Senior Member khelvan's Avatar
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    Default Re: Countdown to Open Beta - Makedonia

    Just to let you guys know, ZoR and AoR are terms that were created long after the groundwork had been laid for our recruitment system. Many people say "EB doesn't have an AoR system!" which is quite true; our recruitment system predates it. I can tell you, though, that our recruitment system is the most complex that I have ever read about (and I say this with no small amount of pride, as I'm the one who came up with a way to make our concept a reality in implementation). Before RTW came out we had planned on a homelands-like system (see WesW's MedMod), though it evolved into something much more complicated once we saw what RTW was capable of.

    Every unit in the game is evaluated on a per government per faction basis, as to whether or not it is available, and may have varying unit recruitment areas based on the faction/government. Each faction recruits units in varying ways, based on their historical predisposition to do so, and each will be unique in what is available to it. Auxilia-like units are available only to a few factions that historically were wont to raise and equip native troops in such a manner. There are a number of different types of units available to various factions. I think you will be pleasantly surprised at our innovative use of the hard-coded systems to come up with something really unique.

    This is one of the reasons that it takes so long to put together a version ready for public play. Because the systems are so complicated it takes a very long time to get them working properly, so that people aren't pissed off that the mod they downloaded can't really be played as a campaign. While we may not have all the units, graphics, sounds, images, and other polish in place that we would like, we wouldn't hold back a release based on a few units and such. However, there really is no point in us releasing to you a mod that has half-implemented systems. We don't want the gameplay to be worse than vanilla. So please be patient with us.
    Last edited by khelvan; 06-12-2005 at 23:58.
    Cogita tute


  7. #37
    Somewhere out there Member vizigothe's Avatar
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    Default Re: Countdown to Open Beta - Makedonia

    looking good

    cant wait for this to come out, better hurry before you lose me to BF2 and Quake IV

    :P
    In Pace Requiescat.

  8. #38

    Default Re: Countdown to Open Beta - Makedonia

    Wow this just looks so good... can't wait to see how wonderfull everything is in action :D Great work guys/girls (are there any girls actually??)

  9. #39

    Default Re: Countdown to Open Beta - Makedonia

    Quote Originally Posted by Spacemonk
    Great work guys/girls (are there any girls actually??)
    I'm afraid the best we could do is to dress up The Wizard in a nice hat and skirt to present the preview next week. But you could always google image search 'barbarian' and 'girl' and imagine that first beauty is one of our skinners. We do.

  10. #40

    Default Re: Countdown to Open Beta - Makedonia

    That's not right!

    Thanks for the preview.

  11. #41
    Lurker Member Mongoose's Avatar
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    Default Re: Countdown to Open Beta - Makedonia

    Could we see a Bartix preveiw next?

  12. #42

    Default Re: Countdown to Open Beta - Makedonia

    Quote Originally Posted by khelvan
    This is one of the reasons that it takes so long to put together a version ready for public play. Because the systems are so complicated it takes a very long time to get them working properly, so that people aren't pissed off that the mod they downloaded can't really be played as a campaign. While we may not have all the units, graphics, sounds, images, and other polish in place that we would like, we wouldn't hold back a release based on a few units and such. However, there really is no point in us releasing to you a mod that has half-implemented systems. We don't want the gameplay to be worse than vanilla. So please be patient with us.
    Khelvan,

    Thank you for the information. I am sure that the results on recruiting will be excellent.

    As per polish and release: I for one, as one of the masses eager for EB, appreciate the EB team's patience and attention to detail. Although the wait is long, the EB team's continued respect and attention to the fan community is superior. It is this attention that keeps me, and I assume others as well, in anticipation of a professional product.

    Warmest Regards,

    Divinus Arma
    "Great spirits have always encountered violent opposition from mediocre minds." -Einstein

    Quote Originally Posted by Pannonian View Post
    The Backroom is the Crackroom.

  13. #43

    Default Re: Countdown to Open Beta - Makedonia

    Quote Originally Posted by Gelatinous Cube
    Having just watched a 3 hour long documentary on Alexander the Great last night, I'm eager to have some Hellenistic fun.
    You saw that too huh? I stayed up til 3am to watch it.

  14. #44

    Default spelling?

    in the description of the Aigai, near the bottom of the description, it says Gaulish, not Gallic. i think Gaulish usually (not always) refers to the language, whereas Gallic refers to the people. i may be wrong though,

    http://img290.echo.cx/my.php?image=aigaiscreen34ug.jpg

  15. #45
    Dungalloigh Brehonda Member Ranika's Avatar
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    Default Re: Countdown to Open Beta - Makedonia

    Gaulish or Gallic works just as well as the other; either is generally appropriate. Gallic, however, is often use by some to describe 'post-Roman' Gauls, and Gaulish pre-Roman, but that's not any definite rule.
    Ní dheachaigh fial ariamh go hIfreann.


  16. #46
    Terrible Turk Member Little Legioner's Avatar
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    Default Re: Countdown to Open Beta - Makedonia

    I think of that EB has come from outer space and developing this mod in a secret base deep of the mountain. They should be big headed super aliens.

    Simply amazing. I will play EB with every faction! and i will let the copy of EB to my childs as a treasure.


    Finest goods and lowest prices in all Cyrodiil.

  17. #47
    graduated non-expert Member jerby's Avatar
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    Default Re: Countdown to Open Beta - Makedonia

    Quote Originally Posted by Divinus Arma
    On the overhanded pike holders... ouch. That would be a nightmare to be the guy in the back. How could anyone hold their spears like that? Historically, was there a large counterweight or something? Just curious.
    well, from what i've seen. The spears didnt have a big counterwait, just a small butpike. the problem is the place were the spear is wielded. they grab it way to far to the back

    see? no big counterweight, altough this site isnt a reliable source i might add.
    the spear length is about 2,5 m i guess. so I'm guessing that hoplites hsoudl hold the spear about 50cm from the end.

    butpike


    When doing some calculations (mind you, i ahve no degree) with my 0,5-2,00 spear ratio. you see that the pikes ( stating that teh big pike is 1,5 times as big as teh but-pike, I'm guessing the point weighs 700grams.)
    the point will weigh 200x700 (=1400gram)-0,5x233(=116gram) the point alone will weigh 1280grams=1,2KG. not even regarding the weight of the 'stick' so it is doable for a soldier.
    PS: can somebody fill me in on density and the surface of circels? what are the formulas?
    density=massxvolume. BINAS states that the Unit is " 10 'to teh power of'3 KG x M 'to the power of' -3 is this the same as KG/Cubic Meters?

    is teh surface formule for cirkel "PIxDiameter"? or is it "PI x (radius to teh power of 2)??

    If there are dutch people. the Q is teh same: dichtheid= 10 tot de 3e /m tot de /3e is dat hetzelfde als m/kubieke meter?

    is de oppervlakte formule voor een cirkel 2x PIx diameter of PIx straal-kwadraat?
    Last edited by jerby; 06-13-2005 at 12:50.

  18. #48

    Default Re: Countdown to Open Beta - Makedonia

    sorry I'll do this in duth cause it's easier for him to understand.

    10³kg/m³ of er staat 10³kgm-³ (is allebij hetzelde) is wat je bedoelt denk ik en dat is 1000kg per kubike meter.

    oppervlakte van een cirkel is Pi×r² (r=straal)
    omtrek van een cirkel is Pi×2r

  19. #49
    Back in black Member monkian's Avatar
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    Default Re: Countdown to Open Beta - Makedonia

    The 'butt spike' was also known as a 'lizard stabber'
    Look what these bastards have done to Wales. They've taken our coal, our water, our steel. They buy our homes and live in them for a fortnight every year. What have they given us? Absolutely nothing. We've been exploited, raped, controlled and punished by the English — and that's who you are playing this afternoon Phil Bennett's pre 1977 Rugby match speech

  20. #50

    Default Re: Countdown to Open Beta - Makedonia

    Quote Originally Posted by Divinus Arma
    On the overhanded pike holders... ouch. That would be a nightmare to be the guy in the back. How could anyone hold their spears like that? Historically, was there a large counterweight or something? Just curious.

    Looks damn fine, fellas. Damn fine.
    There depiction of the overhand spear is completely wrong, the guys at the back never held it like that. Their overhand hoplites are basically the same as the old hoplites. Check out Signifier One's work if you want to see a more accurate depiction of how hoplites fought :)

    Excelent preview guys you have somehow managed to make Macedon interesting!

    I am glad to see you've released some details about your recruitment system, I was beginning to fear you were sticking to the vanilla system. Anyway, excellent work as usual guys. :)

  21. #51
    Tovenaar Senior Member The Wizard's Avatar
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    Default Re: Countdown to Open Beta - Makedonia

    Thanks for the compliments and well-wishings guys!

    ... But welcome? I've been with EB since the very beginning (ok somewhat later than that; say a week )!

    Ano2: As stated in the preview itself: unless stated otherwise, the units you see are works in progress. That is the same for animations. Do not worry, EB has strived for total historical accuracy since the beginning, and we will not stop until we are done.

    P.S. You have a typo in your sig: the tags should be {img}{/img} in that particular order, but then with the '[]' marks instead of what I use (I do because using the normal symbols would create a red x).

    Thanks,



    ~Wiz
    Last edited by The Wizard; 06-13-2005 at 13:59.
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  22. #52
    graduated non-expert Member jerby's Avatar
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    Default Re: Countdown to Open Beta - Makedonia

    Quote Originally Posted by Spacemonk
    sorry I'll do this in duth cause it's easier for him to understand.

    10³kg/m³ of er staat 10³kgm-³ (is allebij hetzelde) is wat je bedoelt denk ik en dat is 1000kg per kubike meter.

    oppervlakte van een cirkel is Pi×r² (r=straal)
    omtrek van een cirkel is Pi×2r
    thank you
    so I've calculated that teh mass of the spear alone is 10 KG. holding it at aprox 0,5 to 1 M from the back is good enough.

    I agree with Ano2. when holding it like that you'll be very tired very quickly. and if you let it slide you knock the person behind you out cold.

  23. #53

    Default Re: Countdown to Open Beta - Makedonia

    Thankyou wizard, appreciated.

    I'm glad that is a WIP animation, its just in another thread an EB member said that it was the finished one :S

  24. #54
    Member Member Alexander the Pretty Good's Avatar
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    Default Re: Countdown to Open Beta - Makedonia

    Nice work, Wiz.



    khelvan - that system sounds complicated, so I naturally have questions about it. First, can the AI handle it? Vanilla AI is pretty retarded, and complex things tend to make it worse. Have you tried it out with the AI? Can it handle the recruitment system?

    And to be pedantic, ZoR is an older term, used with mods like WesW's MedMod and other major mods to MTW (and perhaps STW, but I wasn't around then).


  25. #55
    Member Member happyzappydude's Avatar
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    Default Re: Countdown to Open Beta - Makedonia

    well we waited for another update and then just as I begin to think EB is dead, Makedonia. Pretty sweet. Though Im still going to go for Baktria as my primary choice. Still keep up the good work. We all know how much effort youre all putting into this.

  26. #56
    EB insanity coordinator Senior Member khelvan's Avatar
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    Default Re: Countdown to Open Beta - Makedonia

    Quote Originally Posted by happyzappydude
    well we waited for another update and then just as I begin to think EB is dead
    What in the world would make you think that? Believe me, we've had more team members leave us or go inactive than most mods ever have on their team, and generally our active members are a very small group, but SOMEONE will always be here to work on this mod. It is too important to us to abandon.
    Cogita tute


  27. #57
    EB Token Radical Member QwertyMIDX's Avatar
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    Default Re: Countdown to Open Beta - Makedonia

    Haha, damn straight, if spent half as much time on my school work as this mod I might be tops in my class (and I could use that scholarship money). As long as I draw breath work will not stop before completion.
    History is for the future not the past. The dead don't read.


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    History does not repeat itself. The historians repeat one another. - Max Beerbohm

  28. #58
    Son of Gob. Member Jebus's Avatar
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    Default Re: Countdown to Open Beta - Makedonia

    You really are philantropists, guys. Thanks.
    Je ne vois qu'infini par toutes les fenêtres.

    Charles Baudelaire, Les Fleurs du Mal

  29. #59
    plenitudo potestatis habeo Member Duncan_Hardy's Avatar
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    Default Re: Countdown to Open Beta - Makedonia

    Beautiful. I'm so glad that you're not rushing to get it released; I know it will be worth the wait.
    Medieval History Undergraduate
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  30. #60
    Member Member Revelation's Avatar
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    Default Re: Countdown to Open Beta - Makedonia

    Quote Originally Posted by khelvan
    What in the world would make you think that? Believe me, we've had more team members leave us or go inactive than most mods ever have on their team, and generally our active members are a very small group, but SOMEONE will always be here to work on this mod. It is too important to us to abandon.

    Asked uncountable times I know, but i'm going to ask it again.
    When are we looking at for an EB open beta release mate? Perhaps you can't/won't give out any specifics on a final date but a ballpark would be nice.
    It's getting to the stage where waiting for updates is on EB is becomming more enjoyable than playing RTW itself, though even that is getting stale.
    When it's done is an acceptable answer,for a little while, but thats getting old now.
    There's only so long you can string the mule along with the carrot, before the mule says, f#ck it, walk mate!
    Looks like a decent mod, damnit, let me play it!
    Flame away peasants!

    Edit:
    Spelt playing palying and thought i'd add the # instead of the u. Can't have the mods getting anymore testy than they currently are. Poor overworked bastards!
    Last edited by Revelation; 06-14-2005 at 11:09.
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