Results 1 to 6 of 6

Thread: mercs limit?

  1. #1

    Default mercs limit?

    Is there a limit for mercs in the export_descr_unit.txt?

    I created a new unit and I run my mod and I can go to custom battles. Everything is fine and working well!

    But when I change the new unit to “mercenary_unit” (“attributes” in the export_descr_unit.txt) the game CTD when loading the custom battle (with that unit selected).

    If I don’t select the unit to battle it works fine.

    Can someone give me a clue…

    Edit: I have 34 mercs in the file export_descr_unit.txt
    Last edited by Tulius Hostilius; 06-12-2005 at 01:46.
    Um dia destes mudo a minha assinatura!

  2. #2
    Chief Biscuit Monitor Member professorspatula's Avatar
    Join Date
    Oct 2004
    Location
    Inside a shoe.
    Posts
    1,158

    Default Re: mercs limit?

    I have more than 34 mercs and have no problems. Are you using the show_err switch ? Then when the game crashes, it should say what is wrong. Usually when the game crashes when starting a battle with a unit you've modded, it's because of an incorrect entry in descr_battle_model.txt
    Improving the TW Series one step at a time:

    BI Extra Hordes & Unlocked Factions Mod: Available here.

  3. #3

    Default Re: mercs limit?

    so its not the 34 problem...

    And yes I am using the switch, but no message…
    Um dia destes mudo a minha assinatura!

  4. #4
    CeltiberoRamiroI Member Monkwarrior's Avatar
    Join Date
    Apr 2004
    Location
    Salduie/Caesaraugusta/ Sarakusta/Saragossa
    Posts
    828

    Default Re: mercs limit?

    Did you assign a texture for mercs in descr_model_battle?
    If you did, I cannot imagine where is the problem.

  5. #5
    EB insanity coordinator Senior Member khelvan's Avatar
    Join Date
    Sep 2002
    Location
    Oakland, CA
    Posts
    8,449

    Default Re: mercs limit?

    Quote Originally Posted by Tulius Hostilius
    If I don’t select the unit to battle it works fine.
    This is clearly a model/texture problem. You must ensure that the model you chose for your unit (the "soldier" line points to the model) exists in descr_model_battle.txt. Then you must ensure that a merc texture is defined in that model entry.
    Cogita tute


  6. #6

    Default Re: mercs limit?

    Thank you all

    The problem was clearly in the descr_model_battle file, in the line merc!
    But I didn’t see it! Maybe a copy/paste wrongly done!
    I resolved it! It was deleted and remade the all thing again! Now it works!
    Um dia destes mudo a minha assinatura!

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO