Well thanks guys i guess i just have to get 3d-max.
Well thanks guys i guess i just have to get 3d-max.
It IS possible to get some sorts of models out of GMax using some of the existing plugins. The usual choice is the Quake one. What it DOESN'T do, though, is to export the file in any way that can be used for RTW. You would still need to have another bit of 3D modelling software to import your quake file and export a CAS file. With a skeleton, bone weighting etc.
Personally, I don't like Max ( I am a Lightwave man by choice ) but Max is the industry choice for gaming, and when it comes to game modding, it's just about unavoidable![]()
Careless Orc Costs Lives!
well i got the 30 day trial for 3d-max so problem solved.
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For thirty days at least.Originally Posted by King of Atlantis
Eh..eh..there must be a reason for this...Personally, I don't like Max ( I am a Lightwave man by choice ) but Max is the industry choice for gaming, and when it comes to game modding, it's just about unavoidable![]()
Il dado è tratto....
Originally Posted by shifty157
I'll probably buy it after that.
Legionario.... yes there is a reason. It is a VERY powerful, high quality tool that does EVERYTHING. It is great for animating etc. but a real pain when you just want to make low poly game models. I found the whole thing very awkward. None of the menu bars actually fit on the screen, so just FINDING stuff is a chore, and it always wants to do things ITS way, not mine![]()
Lightwave, on the other hand, is a breeze once you get used to the key shortcuts.
For example......
You want to copy a chunk of model in Lightwave..... Ctrl C. You can clone by just hitting c
To do it in Max.... find the edit menu, choose 'copy' then you have to make sure you select 'copy' not 'instance' since the instances don't get exported properly to some formats...And you won't find out till later.
and another example.... UV mapping!
Lightwave.....set one window to UV, and you can just play about with the mapping. Then you can export the UV window to Photoshap to make your texture template in one go.
Max....add modifiers, muck around with 'gizmos' just to get hte mapping done. No thank you!!!
It's a personal thing, and I just find I am more comfortable doing the mesh and texture work in Lightwave. It's sweet and slick and it's my friend![]()
Careless Orc Costs Lives!
You must be some kind of millionaireOriginally Posted by King of Atlantis
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