It IS possible to get some sorts of models out of GMax using some of the existing plugins. The usual choice is the Quake one. What it DOESN'T do, though, is to export the file in any way that can be used for RTW. You would still need to have another bit of 3D modelling software to import your quake file and export a CAS file. With a skeleton, bone weighting etc.
Personally, I don't like Max ( I am a Lightwave man by choice ) but Max is the industry choice for gaming, and when it comes to game modding, it's just about unavoidable![]()
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