It's not THAT old song, for God's sake. I think it's younger that "Tears in Heaven". Althought I suppose there are a couple other songs about changing the world, it's a common topic.
It's not THAT old song, for God's sake. I think it's younger that "Tears in Heaven". Althought I suppose there are a couple other songs about changing the world, it's a common topic.
I'm still not here
Like Ten Years After Id love to change the world?Originally Posted by eadingas
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μηνιν αειδε θεα Πηληιαδεω Αχιληοs ουλομενην
can we please stay on topic
Maybe so but think about it. If we can get enough good ideas, we can send the list to CA and say "Oi gives more freedom It works for half life 2."Originally Posted by khelvan
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Since I don't mod but preview and play historian for the Parthians, I'd love to have a fully accurate East, as well as realistic cities.
~Wiz
"It ain't where you're from / it's where you're at."
Eric B. & Rakim, I Know You Got Soul
Ah, I love that song.Originally Posted by Idomeneas
It's hard to keep on topic that is so vague. Obviously, EB would look completely different if we had no limits and more modding help from CA. First thing we'd do is, I believe, get more factions in game, and much more units. 500 slots is just not enough :)
I'm still not here
More model space would even better than more units.
History is for the future not the past. The dead don't read.
Operam et vitam do Europae Barbarorum.
History does not repeat itself. The historians repeat one another. - Max Beerbohm
Without question, the ability to have 1:1 troop representations of actual units, i.e 5000 man legions (and several of them).
At the moment, we have:
Small (x1, max 60)
Huge (x4, max 240)
I want:
Ultrahuge (x20, max 1200) and I could do everything I needed to do to get realistic unit numbers.
This should be a very minor coding problem, although I accept that some peoples computers are going to struggle with the numbers, even using the LOD features in the 3D engine.
Hunter
What I'd reallly like is an end to the red border around the map, and for armies to start further away. The routers would be a problem because it would take ages to reach the edge of the map, so I propose that when an entire army runs away and that victory message pops up the battle automatically ends, just like in medieval.
If you combined that with bigger unit sizes it would be incredible
EDIT: Doublle post, sorry
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