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    Default Re: 24 reasons why I won't buy the next Total War release...

    Quote Originally Posted by Alexander the Pretty Good
    You can't blame CA for not having a feature that would essentially be a completely new game. This would be incredibly difficult to implement in even a mediocre way. And if they tried, they would be mocked for it failing to be great.
    I keep on hearing that MP campaign is nearly impossible, but that's simply not true. Conquest of the New World, for example, had a great MP campaign engine

  2. #2
    Deranged Rock Ape Member Zakor's Avatar
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    Default Re: 24 reasons why I won't buy the next Total War release...

    Alexander, I'll touch on a few of your comments:

    You can't blame CA for not having a feature that would essentially be a completely new game. This would be incredibly difficult to implement in even a mediocre way. And if they tried, they would be mocked for it failing to be great.
    How would this be "incredibly difficult?" Civilization et al did it TEN YEARS AGO

    To be fair, CA doesn't have to help modders, but I do agree with you.
    No, they don't, but then, we don't have to buy their game. They should cater to their audience, which you agree with.

    I dunno. I don't think I've seen that, but it sounds like a case of good AI.
    That's a case of an OMNISCIENT AI.


    Just find a mod (like EB) that does not or will not have peasants. They are an all-around stupid unit
    Ah, but my gripe is not with the existence of peasants, but with the existence of peasants that have more combat experience than nearly every Urban Cohort that I've slain.

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    Member Member Alexander the Pretty Good's Avatar
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    Default Re: 24 reasons why I won't buy the next Total War release...

    I don't know about that game, but the complexity of RTW is such that the lag alone would doom a MP campaign game. Plus, you would have to wait about an hour for every battle, keeping in mind that there are more than one battle per turn per player.

    At the very least, it would be a nightmare to make. Probably worse to play it.

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    Member Member Alexander the Pretty Good's Avatar
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    Default Re: 24 reasons why I won't buy the next Total War release...

    That's a case of an OMNISCIENT AI.
    To piddle and twiddle a bit, I would argue that if there are a bunch of large, angry men running at my general direction, and me being the commander of my army, I might run away. I haven't seen this actually happen (the enemy generals are too busy charging my spearmen) but it might be omniscient AI.

    Ah, but my gripe is not with the existence of peasants, but with the existence of peasants that have more combat experience than nearly every Urban Cohort that I've slain.
    Is the problem that there are experianced peasants or that soldiers that experianced are still peasants? Because that sentance it too vague, let me explain. I think you are having problems with the existance of soldiers that are highly experianced but still peasants. I agree. It would be nice if there was a way to upgrade experianced units to better ones. But would inexperianced urban cohorts win against those peasants? I don't know, but I suspect so.

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    Deranged Rock Ape Member Zakor's Avatar
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    Default Re: 24 reasons why I won't buy the next Total War release...

    Quote Originally Posted by Alexander the Pretty Good
    To piddle and twiddle a bit, I would argue that if there are a bunch of large, angry men running at my general direction, and me being the commander of my army, I might run away. I haven't seen this actually happen (the enemy generals are too busy charging my spearmen) but it might be omniscient AI.
    I can target the bowmen BEHIND the General, issue charge orders, and he won't flee.

    If I target the General, and issue charge orders, my troops won't change direction, but that General will high-tail it and flee. In both instances they are running in his direction.


    Is the problem that there are experianced peasants or that soldiers that experianced are still peasants? Because that sentance it too vague, let me explain. I think you are having problems with the existance of soldiers that are highly experianced but still peasants. I agree. It would be nice if there was a way to upgrade experianced units to better ones. But would inexperianced urban cohorts win against those peasants? I don't know, but I suspect so.
    Yes, that's what I meant, those 9 xp peasants that spring into existence from the ether.

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    Member Member Alexander the Pretty Good's Avatar
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    Default Re: 24 reasons why I won't buy the next Total War release...

    I can target the bowmen BEHIND the General, issue charge orders, and he won't flee.

    If I target the General, and issue charge orders, my troops won't change direction, but that General will high-tail it and flee. In both instances they are running in his direction.
    Now I understand. And agree with you.

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    Member Member Productivity's Avatar
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    Default Re: 24 reasons why I won't buy the next Total War release...

    Quote Originally Posted by Alexander the Pretty Good
    I don't know about that game, but the complexity of RTW is such that the lag alone would doom a MP campaign game. Plus, you would have to wait about an hour for every battle, keeping in mind that there are more than one battle per turn per player.

    At the very least, it would be a nightmare to make. Probably worse to play it.
    I remember people saying this about the Heroese of Might and Magic series. I stilled played it multiplayer reguarly (teh battle time that is).

    And lag, well say you need a LAN connection.

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    Deranged Rock Ape Member Zakor's Avatar
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    Default Re: 24 reasons why I won't buy the next Total War release...

    Quote Originally Posted by bodidley
    I keep on hearing that MP campaign is nearly impossible, but that's simply not true. Conquest of the New World, for example, had a great MP campaign engine
    I absolutely LOVED that game. If you ever get a MP running by Internet, PLEASE let me know, I'd LOVE to play.

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