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Thread: Ferries - a fantasy or able to be simulated?

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  1. #1
    Axebitten Modder Senior Member Dol Guldur's Avatar
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    Default Ferries - a fantasy or able to be simulated?

    This may not be of much interest, but I thought I put my thoughts here in case anyone wanted to research it...

    Sea, as I'm sure you know, can be placed on the campaign map land area (as if a wide part of the river, a river lake or stand-alone lake).

    Ships can sit on sea.

    Ships can load and unload troops.

    Ship models can be modded.

    Do you see where I'm going?

    A faction-controlled ferry!

    I'm talking landing platforms on either side of the "river", and a rope-guided raft/boat owned and controlled by one faction.

    I'm not sure if boats/admirals can be bribed...but that would mean the ownership could change.

    Ferries would thus have huge strategic value.

    Anyway, those with more time and skill may wish to continue this.

    I await all the reasons why it is not possible ;)
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  2. #2

    Default Re: Ferries - a fantasy or able to be simulated?

    Are you talking about ferries for the campaign map or the battle map?
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  3. #3
    Axebitten Modder Senior Member Dol Guldur's Avatar
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    Default Re: Ferries - a fantasy or able to be simulated?

    The campaign map.
    "One of the most sophisticated Total War mods ever developed..."

  4. #4

    Default Re: Ferries - a fantasy or able to be simulated?

    Okay, what do you want ferries to do that ships don't do?
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  5. #5
    Axebitten Modder Senior Member Dol Guldur's Avatar
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    Default Re: Ferries - a fantasy or able to be simulated?

    The ferry model and texture (sm) would need to be modded to look like a ferry. It would be locked in a stationery position on a small strip of Sea that looked like a river or thin lake, between two real rivers, on a land area of the campaign map.

    The boat coud not be attacked, and it cannot move. The only threat would be some "event". It would need to use a slot which is not used by the faction's real ships.

    I must admit I know very little about boats in r:tw - there's a whole forum dedicated to the naval aspect of r:tw somewhere...but its name and url escape me.

    I'd suggest the lowest carrying capacity.

    Can ships be bribed?
    "One of the most sophisticated Total War mods ever developed..."

  6. #6

    Default Re: Ferries - a fantasy or able to be simulated?

    Just have a square of sea somewhere along the length of the river. Put a ship in it at the start of the game. The ship would be trapped, troops could embark and disembark. It couldn't be attacked because no other ship could reach it to attack it. There's no variation in carrying capacity, every ship stack can carry 20 units. I don't know if they can be bribed.

    Or you could achieve the same effect with a bridge.
    Epistolary Richard's modding Rules of Cool
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