Quote Originally Posted by CMcMahon
If you guys have a city that's just constantly on the edge of revolt, what do you do? Currently (in both my Greek and Selucid games), Thebes, Memphis, and Alexandria are always around 70%, even with full garrisons and low taxes. I've built odeons, I've expanded, I've built temples, I've built academies. And frankly, I'm sick of having to check on the cities every turn. And the problem isn't with the governors, either. So what should I do? Pack up, move out, wait a turn, siege, and then enslave them (again) or slaughter them? And will that idea even work?
If city is so problematic that you don't have time to build up infrastucture to compensate only options are to let them rebel and then enslave or exterminate.

Enslave is good, since technicly you don't lose a population (half or city population is distibuted to other cities with governors). But make sure other cities are capable to endure influx of population boom.

If enslave is not valid option, then use exterminate. That will buy your enough time so next time the city gets big, you'll be ready with needed infrastructure.


P.S.
The advantage of smaller cities is that garrisons are more effective (less troops needed) and lower squalor. Of course less pop, less taxes and trade.