Out of the box, RTW has a number of flaws. The basic one for me being that it is just not challenging enough. The combat/movement speeds are also a bit souped up if you are not fond of the pause button.
However, it is still very recognisably the same kind of game as STW and MTW, so I don't understand how people can like those early games and not see redeeming qualities in RTW. The heart is still the battles. You have essentially the same choices about deployment and tactics as in the earlier games. The tactical engine has not been dumbed down in any way in my observation. The strategic level is also similar to the earlier games - the economy may be better than MTWs broken trade model - and the more free form campaign map opens up some interesting possibilities.
Recently, I tried the Rome Total Realism mod and it transmutes RTW into something very close to an ancient MTW. This has renewed my interest in the game and also illustrates my point that RTW is very much the same kind of beast as STW and MTW. I even tried the Roma mod for RTR and saw how someone has transformed an unchallenging SP game into something that most of us MTW vets can't handle.
Of course, RTW improves on a number of features in STW and MTW. I like the Senate better than the Papacy - having missions and rewards is a nice way of giving direction in such a potentially open game. I think the different faction armies are more distinctive and play in more different ways (eg legion, phalanx, barbarian, horse archer), whereas MTW and STW tended to produce clone armies. The graphics are obviously better. With the slowed down combat of RTR, I now really enjoy zooming in combats and watching the clash of arms. The campaign map feels much more like a real wargame than a gamey Risk thing. Sea warfare is better done, while sieges are greatly improved. The balance of arms is potentially more interesting - cavalry and missiles are ahistorically more powerful than in MTW - although I think some modding (such as RTR) is needed to get that right.
I think RTW has the potential to really attract those interested in ancient historical warfare. The EB and RTR v6.0 mods with new units skins and orders of battle are a joy to contemplate - the previews are more informative than most books on the subject. [Strangely, I have not found equivalently rich and ambitious historical mods for MTW]. I guess this is irrelevant to the original poster, but personally, if it is well done, I find military history of any period fascinating.
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