Over the last many months since the Demo was released CA has changed their stance public relations significantly. Previous to the demo being released I recall proclaiming CA as a great set of developers because they were so active and open about their projects and things which were being worked on and so forth. Of course no one ever is asking for secrets which other game developers may profit from, simply secondary information which isn't included in press-releases. You know, like the reason why you have a core gaming community so you can inform them of tidbits which will garner their respect and procure their support for your products.
Is it too expensive to cultivate relationships with the public? Is a protectionist method of dealing with your fans the most profitable way to do business? Is this just a money thing? Are their egos bruised from the flood of negative fan reviews and the subsequent depopulation of active core community members?
I'm confused as to the negative impacts of being proactive in your own fan community. If this is something done to allow them to fix the problems all that much faster then I wish them all the best; but does it really take that much time to include your fans in some of your dealings? Yes, I've read Shogun's posts - they're the epitome of a company coming out, saying something and shutting the door until the next need to converse with the public rears its ugly head. Don't be afraid, just include us.![]()
Can someone let me know a logical explaination for this?
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