CA has left the door open for a competitor to come in and grab their former core market. Before STW was released, CA claimed that they would have a "learning" AI in the game, and that the turn based part of the game had simultaneous turns. Neither of these things turned out to be true, and as players eventually discovered. Now it's 5 years later and the game still doesn't have these features. In addition, problems such as suicide generals, which was eventually corrected in the first engine, are back in RTW. Both realism and historical accuracy have also declined, and the game no longer saves the full game state in a savegame file. How can a strategy game not save the entire gamestate and claim to be a serious game? This savegame issue is something else that players had to uncover for themselves. Total war gameplay has gone backwards while competitors gain ground on making a similar game. Of course, a competitor is going to have to be really skilled to develop such a complex game and have it all work correctly in the timeframe that games are usually developed these days. Even CA missed the original release date of STW by something like 18 months.Originally Posted by Spartiate
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