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Thread: Briton Campaign: Chariots

  1. #1

    Default Briton Campaign: Chariots

    I just gave up on a Briton campaign due to incredible frustration. The Britons seem like the best barbarian faction to play due to some unique units, but i had a hell of a time with chariots. The amount of micromanaging was rediculous. I don't believe i used heary chariots, only light and general chariots. Every battle it seemed I'd lose at least one complete unit of chariots, as I'd send them to skirmish, head back to my main army, and next thing I know, the light chariots are in melee and being wiped out. As far as the generals go, it seemed once i had over 20 men in a unit, i would totally lose control and who knows how they would behave. Does anyone have any suggestions on how to effectively use these chariots?
    thanks

  2. #2
    Thread killer Member Rodion Romanovich's Avatar
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    Default Re: Briton Campaign: Chariots

    Use stacked chariots. Put two general's units on top of each other, and make sure you hit flanks and rear of formations just like with cavalry. Keep 'em out of prolonged fighting, just charge through. If you can, follow up their charge with mercenary cavalry. Also, you can use the British light chariot archers to follow up the charge from the heavier chariots for great effect. That system works for killing any of the enemy units you'll face the first 30 game years, at least. I've only played as Britannia a very short time so I haven't experimented with British tactics against enemy armies with later units yet.
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  3. #3

    Default Re: Briton Campaign: Chariots

    I actually stopped playing my British campaign because I found light chariots simply too powerful against the bulk of the units you face in the early years. They're just like horse archers except fewer shots but quicker speed. If you keep them on skirmish and micromanage them around the edges of the map you can't really go wrong. The enemy won't be able to touch you unless they have massed foot archers of their own.
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  4. #4
    Humanist Senior Member Franconicus's Avatar
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    Default Re: Briton Campaign: Chariots

    I am currently playing Britannia and my battles are all won by general's heavy chariots. Just lead them round the flanks of the enemy's army. Then attack his cav (hc are excellent cav killers) and the take the infantry from behind. This works great - no micromanagement needed. Light chariots are a different thing. They are good units but tend to get pinned at the edges. If you do not want to wotty about them let them attack frontal. Then they can shoot theirt artrows and retreat behind your lines. This should work!

  5. #5
    Emperor Siris Member Siris's Avatar
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    Default Re: Briton Campaign: Chariots

    I personally love when a nice army of Chariots charges into my phalanx spear wall, only a few ever get through, the rest are dead, hehehe.

  6. #6
    Dux Nova Scotia Member lars573's Avatar
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    Default Re: Briton Campaign: Chariots

    British light chariots are tricky and need to be babysat, but they can be effective. If you follow this one truism you may be able to use them better. Light chariots are light horse archers, mean't to shoot and scoot not stand and fight. Their lower armour, defense, and charge values mean they can be overwhelmed by most infantry types in a melee. They will rip apart cavalry though.
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  7. #7
    Emperor Siris Member Siris's Avatar
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    Default Re: Briton Campaign: Chariots

    Quote Originally Posted by lars573
    They will rip apart cavalry though.
    Yes... that I've found out sadley. Have to have all of my Eastern armies equipped with 4-6 archer units to be able to kill troops, & hit chariots now, since the greek calverly cannot catch those dang Egyptian chariot archers, nor can foot troops!


  8. #8
    Senior Member Senior Member katank's Avatar
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    Default Re: Briton Campaign: Chariots

    Chariots are extremely powerful anticav with armour piercing secondary attack.

    The counter is pinning infantry and hitting with skirmishers or masses archers to create batteries for map control.

    Slowly alternately move forward archers to produce creeping fire and drive th chariots into a corner of a map where they can be shot to bits or cut up.

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