No noticably ahistorical units indeed -- but let's not spark up the mod vs mod debate here, lest we try Catiline's patience for once ;]
It's quite simple really, the explanation. You put an outdated AI into a totally new environment and it will flounder and fail horribly. Add to that horrible balance issues regarding such things as cavalry and you get not only a campaign map full of new features that don't work, but also a completely inaccurate tactical system.
~Wiz
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