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Thread: Barbarian settlement levels hardcoded to 3?

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  1. #1
    CeltiberoRamiroI Member Monkwarrior's Avatar
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    Apr 2004
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    Salduie/Caesaraugusta/ Sarakusta/Saragossa
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    828

    Default Re: Barbarian settlement levels hardcoded to 3?

    Another indice that this question is hard-coded is this text in event_strings.txt in Data\text.
    Code:
    {upgrade_settlement_to_large_city_body_barbarian}		THIS UPGRADE CITY TEXT SHOULD NEVER APPEAR ON SCREEN AND SHOULD NOT BE TRANSLATED!
    In the case of city level, the first time it appears the same, but at the end of the file it is changed (it seems that finally it was decided to give the barbarians up to city level).

    I have no idea if the circumstances when the "events" appear can be modded.

    Edit: another problem (in case it could be modded) would be that there is no barbarian_large_city and barbarian_huge_city defined in Data\settlement_plans folder. I don't know if it would be enough by copying and renaming some other (roman for example).
    Last edited by Monkwarrior; 06-25-2005 at 07:48.

  2. #2

    Question good question there.

    i'm wondering about this myself, i've modded many of these files already and managing to keep the game from crashing at least.
    so are these rome barbarian faction/cultures stuck at a lesser than rome level as far as their settlements go?

    pillage, plunder, burn...

  3. #3
    Member Member waitcu's Avatar
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    Mar 2005
    Location
    China
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    100

    Default Re: good question there.

    CTD is because your game haven't the 3d building model of this culture style .if you add the building 3d models to the this type of culture . it's won't ctd again .

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