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Thread: New BKB Project

  1. #31
    Member Member Duke Dick's Avatar
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    Default Re: New BKB Project

    i cant wait till the natives invade europe....i'm assuming your going to leave the ability to build ports and boats into the new territory?

    How about just leaving the natives as a group who don't actively act as expansionists. It woulod leave the ability for ports and such on the land, but mean that it stays as historically accurate as possible(if you can call MTW historically accurate if you know what i mean).
    "You know me, Marge. I like my beer cold, my TV loud, and my homosexuals fa-laming!" -Homer

  2. #32
    Oni Member Samurai Waki's Avatar
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    Default Re: New BKB Project

    How about a Compromise, such as Native Boats can't be used in Deep Sea areas like the Vikings, so a Native Faction cannot functionately conquer past a certain area. I think the game would be best played with Glorious Achievements if the Natives were a faction.

  3. #33
    Boondock Saint Senior Member The Blind King of Bohemia's Avatar
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    Default Re: New BKB Project

    Map with provinces. Ignore the pink stuff and any other graphical imperfections, this is just for the benefit of the LMM. Some of these (like Denmark's islands) are NOT separate provinces and are linked to other ones. I hope to have this playable (for me!) by mid next week, maybe earlier:

    Last edited by The Blind King of Bohemia; 07-07-2005 at 21:31.

  4. #34
    Ja mata, TosaInu Forum Administrator edyzmedieval's Avatar
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    Default Re: New BKB Project

    Good job BKB!!!!!!

    Awesome map!!!

    When is the mod available?!
    Ja mata, TosaInu. You will forever be remembered.

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  5. #35
    Member Member Radier's Avatar
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    Default Re: New BKB Project

    This project is becoming more and more interesting...
    I support the Pike and Musket:Total War



    Also Europa Barbarorum supporter!

  6. #36

    Default Re: New BKB Project

    Excellent work :)

  7. #37
    Don't worry, I don't exist Member King of Atlantis's Avatar
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    Default Re: New BKB Project

    The natives should not be a faction cause it would be inaccurate for them to invade europe and boring for them not to.

  8. #38
    Member Member Crusader4thepeople's Avatar
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    Default Re: New BKB Project

    Any idea when itll be ready to play as it looks great and i cant wait

  9. #39
    Boondock Saint Senior Member The Blind King of Bohemia's Avatar
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    Default Re: New BKB Project

    Its going like a dream at the minute through LMM, Wellington's marvellous tool that I'd be lost without. Just about to run it through for the final time then I hope by tomorrow to be playing the map with some make-shift factions. By the end of July I should have both periods with proper factions done. I'll then spend the next 6 weeks or so balancing, adding units, new portraits, graphics, names, and so forth. Expect it mid-September.

  10. #40
    Ja mata, TosaInu Forum Administrator edyzmedieval's Avatar
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    Default Re: New BKB Project

    Ok... But unfortunately, you choose it exactly when BI comes, unfortunately.....

    BTW, where can I find the LMM?! Useful for the Byzantium Total War mod....
    Ja mata, TosaInu. You will forever be remembered.

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  11. #41
    Member Member william the bastard's Avatar
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    Default Re: New BKB Project

    You can find it here :
    http://www.totalwar.org/Downloads/Mt...ads/MTWupload/

    I tried it and it's work fine, but get not enough time for drawing a map
    otherwise I would join your team, i like your mod idea
    Sorry for my French

  12. #42

    Default Re: New BKB Project

    BKB:

    Keep up the excellent work.

    Even with the BI expansion coming, there will, no doubt, still be problems with it.

    Besides, MTW is a completely different era/game from RTW, and lots of people still play the game.

    All the best.

  13. #43
    Boondock Saint Senior Member The Blind King of Bohemia's Avatar
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    Default Re: New BKB Project

    Thanks. My aim was to get it out before BI anyway. The final map turned out to be a bit different from that - two more seas were added. The Irish Sea was split into 2 (North and South) while the English Channel was also divided between East and West. This was a forced change due to borders of both seas numbering over 15. It also meant that I maxed out the number of seas.

  14. #44

    Default Re: New BKB Project

    BKB:

    Great looking map.

    Once you finish with this mod, I can see others making other campaigns with it as well.

    Looking forward to this mod.

    PS: even with the BI expansion coming I have not read anywhere as to whether the saved game bug has been fixed.

  15. #45
    Member Member Crusader4thepeople's Avatar
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    Default Re: New BKB Project

    BKB you need to teach me how to make new maps, cause dude your amazing at it. Ive downloaded LMM but i get a message that says that i need to register something

  16. #46
    Ja mata, TosaInu Forum Administrator edyzmedieval's Avatar
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    Default Re: New BKB Project

    As I told you, it's very hard....

    But if BKB can post a guide, it can be wonderful....
    Ja mata, TosaInu. You will forever be remembered.

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  17. #47
    Member Member Crusader4thepeople's Avatar
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    Default Re: New BKB Project

    Thanks Edyz youve been reallly helpful. Ive was checking DJs Guide in the Reposotory, but there were no links for the Programms and i couldnt make use of the guide (although the others are great). Thats why i agree it would be great if BKB made a guide, when he has the time of course, cuz he is like the master at it

  18. #48
    Boondock Saint Senior Member The Blind King of Bohemia's Avatar
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    Default Re: New BKB Project

    Download the LMM and look at some of the documentation. When I started I was in your shoes, I knew nothing, but I started slowly and read carefully, and learnt quickly. Now it comes pretty naturally. I could do a guide but really I'd only be repeating what other people have already said.

  19. #49
    Ja mata, TosaInu Forum Administrator edyzmedieval's Avatar
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    Default Re: New BKB Project

    You've just posted a guide

    No need for other help....
    Ja mata, TosaInu. You will forever be remembered.

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    Swords Made of Letters - 1938. The war is looming in France - and Alexandre Reythier does not have much time left to protect his country. A novel set before the war.

    A Painted Shield of Honour - 1313. Templar Knights in France are in grave danger. Can they be saved?

  20. #50
    Ja mata, TosaInu Forum Administrator edyzmedieval's Avatar
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    Default Re: New BKB Project

    BTW,

    Install the Active-X component, or the vbs is not working.....
    Ja mata, TosaInu. You will forever be remembered.

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    Swords Made of Letters - 1938. The war is looming in France - and Alexandre Reythier does not have much time left to protect his country. A novel set before the war.

    A Painted Shield of Honour - 1313. Templar Knights in France are in grave danger. Can they be saved?

  21. #51
    Boondock Saint Senior Member The Blind King of Bohemia's Avatar
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    Default Re: New BKB Project

    Update - the map is in the game and working like a dream. The first campaign is up and running but at a very early stage - no buildings or units yet. All factions however have their correct or new shields/flags, though at the moment they are using old factions colours and names. Of course all of this is still a work in progress. There will be 20 factions in each era, which will allow me to add more new types of units. These factions have been decided upon. I could post pics if people want.

    Its looking good though lads and I must say even I'm looking forward to playing it!

  22. #52
    is not a senior Member Meneldil's Avatar
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    Default Re : New BKB Project

    *would like to know which faction are involved, and thus, wouldn't mind seeing a screenshot or two

  23. #53
    Ja mata, TosaInu Forum Administrator edyzmedieval's Avatar
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    Default Re: New BKB Project

    BKB,

    We want pics..... Can you give us any info about the units?!
    Ja mata, TosaInu. You will forever be remembered.

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    A Painted Shield of Honour - 1313. Templar Knights in France are in grave danger. Can they be saved?

  24. #54
    Boondock Saint Senior Member The Blind King of Bohemia's Avatar
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    Default Re: New BKB Project

    First Period - 'Angevin Ascendancy' - Starts 1153

    Algonquin Tribes
    Dorset Eskimo
    Norwegians
    Danish
    Kingdom of the Isles
    Scots
    English
    Kingdom of Gwynedd
    Kingdom of Deheubarth
    Kingdom of Ulster (Northern Ui Neills)
    Kingdom of Connaught
    French
    Brittany
    County of Hainaut
    HRE
    Genoese
    Papacy
    Tuscany
    Castilian-Leonese
    Aragonese

    Second Period - 'Trial by Fire and Battle' - 1337

    English
    French
    Kingdom of the Isles
    Skraeling Tribes
    Norwegians
    Danish
    Scots
    Kingdom of Ulster
    *Second Irish Faction, most likely Desmond*
    Brittany
    Flemish
    Navarresse
    Aragonese
    Castilian-Leonese
    Genoese
    Papacy
    HRE
    Swiss
    Burgundians
    Milanese

    Expect all the relevant units from the Super Mod along with, oh, lets say about 50 new ones, including new graphics for the Skraelings.

  25. #55
    Member Member Duke Dick's Avatar
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    Default Re: New BKB Project

    Quote Originally Posted by King of Atlantis
    The natives should not be a faction cause it would be inaccurate for them to invade europe and boring for them not to.
    Everyone says stuff would be inaccurate, but what we forget is that the whole of the TW series is basically an alternate retelling of history, where we decide what happens. Apart from units and building and such, it isn't really historically accurate is it? I don't Think Scotland conquered the whole fo Europe in the 1400's do you?

    Looking forward to this BKB, keep up the work.
    "You know me, Marge. I like my beer cold, my TV loud, and my homosexuals fa-laming!" -Homer

  26. #56
    Ja mata, TosaInu Forum Administrator edyzmedieval's Avatar
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    Default Re: New BKB Project

    I want to know who are the Pagan factions.....
    Ja mata, TosaInu. You will forever be remembered.

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    Swords Made of Letters - 1938. The war is looming in France - and Alexandre Reythier does not have much time left to protect his country. A novel set before the war.

    A Painted Shield of Honour - 1313. Templar Knights in France are in grave danger. Can they be saved?

  27. #57
    Boondock Saint Senior Member The Blind King of Bohemia's Avatar
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    Default Re: New BKB Project

    Algonquin Tribes
    Dorset Eskimo

    And for late, the Skraeling Tribes are sort of an amalgamated version of these. I couldn't afford two American factions for Late.

  28. #58
    Grand Master Member Afonso I of Portugal's Avatar
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    Default Re: New BKB Project

    Uau!

    Nice work BKB!!!

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  29. #59
    Member Member Crusader4thepeople's Avatar
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    Default Re: New BKB Project

    looks absolutely amazing BKB, cant wait to see those eskimos in action

  30. #60

    Default Re: New BKB Project

    I downloaded the LMM and look at some of the documentation, but I was not able to find the 'wshLtWtNonModalDalog.ocx' in package.
    What did I miss?

    Greets

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