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Thread: Shouldn't armies die out like Generals?

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  1. #1

    Default Re: Shouldn't armies die out like Generals?

    that will make the game more challenging since you will lose your men while marching to siege a city, this way the number of man in your army when arriving at the destination will be more of a variable than a full army with max strenght. To reduce the must retrain men behind the wall why not make fort a recruit station, or maybe that the unit auto recruit when you click end turn to fill in their rank but a portion of dinari will be subtract from your treasury.
    Lord of Lucius
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  2. #2
    Ambiguous Member Byzantine Prince's Avatar
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    Default Re: Shouldn't armies die out like Generals?

    I think you should be able to start losing men once the unit reaches the age of 20. That way you don't have units that are 200 years old, because that's obsene. This of course provided that someone finds a way to increase the movement speeds of the board pieces.

  3. #3
    robotica erotica Member Colovion's Avatar
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    Default Re: Shouldn't armies die out like Generals?

    your thread inspired me to produce a thread
    robotica erotica

  4. #4

    Default Re: Shouldn't armies die out like Generals?

    How about desertion rates, especially if you are far from home and have lost battles. Or the General has bad traits.

  5. #5
    Vermonter and Seperatist Member Uesugi Kenshin's Avatar
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    Default Re: Shouldn't armies die out like Generals?

    Some units are hundreds of years old. For example the Black Watch. I think desertion and disease rates would be fun, but just plain old age is ridiculous IMO. Recruiters could easily keep up with that even with just a stop in a city every ten years.
    "A man's dying is more his survivor's affair than his own."
    C.S. Lewis

    "So many people tiptoe through life, so carefully, to arrive, safely, at death."
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  6. #6

    Default Re: Shouldn't armies die out like Generals?

    That would require even more micromanagement...hmm...I have enough as it is. Specially once you are winning the game and have some 30 regions the turns take forever just because of the need to move all those hundred stacks/units/spies/diplomats/ships/assasins/newborn generals/etc...Of course if retraining of that kind might be made automatic so that it would consume population but not require the player to decide about the fate of every unit it might make the resource management more realistic. Kind of like every unit requiring not just money but people as upkeep.

  7. #7

    Default Re: Shouldn't armies die out like Generals?

    The age of every man was tracked in MTW and the original intent was to have men die from old age and disease, but the feature was not implemented because CA felt that many players would not like having a unit who's valor they had built up over many battles die off.

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