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Thread: Shouldn't armies die out like Generals?

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  1. #1

    Default Re: Shouldn't armies die out like Generals?

    The age of every man was tracked in MTW and the original intent was to have men die from old age and disease, but the feature was not implemented because CA felt that many players would not like having a unit who's valor they had built up over many battles die off.

    _________Designed to match Original STW gameplay.


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  2. #2
    Villiage Idiot Member antisocialmunky's Avatar
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    Default Re: Shouldn't armies die out like Generals?

    Only generals were tracked in MTW.
    Fighting isn't about winning, it's about depriving your enemy of all options except to lose.



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  3. #3
    robotica erotica Member Colovion's Avatar
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    Default Re: Shouldn't armies die out like Generals?

    Quote Originally Posted by antisocialmunky
    Only generals were tracked in MTW.
    judging from Puzz3D's credentials - I'm going with him on this one.
    robotica erotica

  4. #4

    Default Re: Shouldn't armies die out like Generals?

    Wait, IIRC in MTW i don't think anyone died from old age apart from family members.

  5. #5

    Default Re: Shouldn't armies die out like Generals?

    Guys, Puzz3D said that this stuff of every man aging WAS to have been implemented. But they cut it out before release.

  6. #6

    Default Re: Shouldn't armies die out like Generals?

    Eat Cold Steel, who programmed it, did have the code in MTW which tracked the age of every man, but he was told to disable it. As I recall it was Activision that wanted this feature disabled. Even generals dying was disabled in MTW, but ECS brought back the generals dying in VI which accidentally caused the "all kings die at age 56 bug" which was fixed in the patch to VI. If you put the -green-generals switch in the shortcut which starts MTW/VI, a less experienced general will replace those who die otherwise you get a replacement who is the same as the general who died.

    _________Designed to match Original STW gameplay.


    Beta 8 + Beta 8.1 patch + New Maps + Sound add-on + Castles 2

  7. #7

    Default Re: Shouldn't armies die out like Generals?

    Quote Originally Posted by Puzz3D
    Eat Cold Steel, who programmed it, did have the code in MTW which tracked the age of every man, but he was told to disable it. As I recall it was Activision that wanted this feature disabled. Even generals dying was disabled in MTW, but ECS brought back the generals dying in VI which accidentally caused the "all kings die at age 56 bug" which was fixed in the patch to VI. If you put the -green-generals switch in the shortcut which starts MTW/VI, a less experienced general will replace those who die otherwise you get a replacement who is the same as the general who died.
    I'm not so sure i would like my armies dying from old age but,
    I wonder what other design decisions we can thank Activision for.
    Small battlemaps.
    Fast kill speed.
    speedy gonzales infantry.

  8. #8
    Lord of the Kanto Senior Member ToranagaSama's Avatar
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    Default Re: Shouldn't armies die out like Generals?

    Quote Originally Posted by Puzz3D
    Eat Cold Steel, who programmed it, did have the code in MTW which tracked the age of every man, but he was told to disable it. As I recall it was Activision that wanted this feature disabled. Even generals dying was disabled in MTW, but ECS brought back the generals dying in VI which accidentally caused the "all kings die at age 56 bug" which was fixed in the patch to VI. If you put the -green-generals switch in the shortcut which starts MTW/VI, a less experienced general will replace those who die otherwise you get a replacement who is the same as the general who died.

    ToranagaSama bows down and raises a beer in TRUE and DEAR appreciation to EAT COLD STEEL!!!!


    :green generals: [Just one, in a line of features, that makes MTW superior to RTW....]


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