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Thread: Medieval Mod IV v4 beta maps posted

  1. #1
    Creator of the Medmod for M:TW Member WesW's Avatar
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    Default Medieval Mod IV v4 beta maps posted

    Edit: The beta is now posted, and the thread posted in the Engineering Guild.

    Yes, after a year's delay, the ultimate version of the Medmod is finally here to blow you away.
    Last edited by WesW; 07-17-2005 at 03:20. Reason: Maps removed now that beta is posted.
    Wes Whitaker's Total Modification site:

  2. #2

    Default Re: Medieval Mod IV v4 beta maps posted

    Way to go Wes, the other versions are excellent.
    "IF YOUR ATTACK IS GOING TOO WELL, YOU'RE WALKING INTO AN AMBUSH."

    "IF THE ENEMY IS IN RANGE, SO ARE YOU."

    ___________________________________________

  3. #3
    The Lord of Chaos Member ChaosLord's Avatar
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    Default Re: Medieval Mod IV v4 beta maps posted

    Ah, I can't wait for the beta to come out, finally gives me a reason to re-install M:TW. Once I get some free time(i'm on dialup) i'll dl these maps and have a look at them. Great to see you've been feeling better and that work on the MedMod is continuing WesW.
    "Every good communist should know political power grows out of the barrel of a gun." - Mao tse-Tung

  4. #4
    Member Member noodle's Avatar
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    Default Re: Medieval Mod IV v4 beta maps posted

    Have I missed something here?

    Is MedMod v4 out now?

  5. #5
    Experimental Archaeologist Member Russ Mitchell's Avatar
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    Default Re: Medieval Mod IV v4 beta maps posted

    Hey, you're official again... glad to hear you're feeling better.
    On the map, I'm VERY uncomfortable with the huge addition to "hungary." yes, it went over westward towards what's now Istria, but not to the point that it dominated the Eastern half of teh Alps... unless that's just a color shift that I can't make out with my Mark1A1 eyeball... nice balancing job otherwise.
    Ngata tsukelan mokwisipiak!

  6. #6
    Creator of the Medmod for M:TW Member WesW's Avatar
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    Default Re: Medieval Mod IV v4 beta maps posted

    I hope I can have the MM4 beta posted in a few days. I just gave an update in the Alchemist Lab, if you want details. Thanks to a tip from Viking Horde, I found out that the purple tint on the tga can be removed by using an older version of PSP, so if you felt a sudden breeze this afternoon, it may have been me letting out my huge sigh of relief.

    Russ, I haven't added much to the original area of Hungary. It's probably impossible to distinguish Carniola from Pannonia from looking at the bitmap.
    Wes Whitaker's Total Modification site:

  7. #7
    Experimental Archaeologist Member Russ Mitchell's Avatar
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    Default Re: Medieval Mod IV v4 beta maps posted

    Quote Originally Posted by WesW
    Russ, I haven't added much to the original area of Hungary. It's probably impossible to distinguish Carniola from Pannonia from looking at the bitmap.
    YAY!


    I was hoping that was Carniola... let me know what i can help with, amigo...
    and as an aside, I hope it wasn't me who made SEVENTY-SOME errors on the border regions...
    Last edited by Russ Mitchell; 06-29-2005 at 02:40.
    Ngata tsukelan mokwisipiak!

  8. #8
    Member Member Satyr's Avatar
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    Default Re: Medieval Mod IV v4 beta maps posted

    Good to see you around again Wes. I can't wait to try version 4!

  9. #9
    Experimental Archaeologist Member Russ Mitchell's Avatar
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    Default Re: Medieval Mod IV v4 beta maps posted

    Hopefully the recurring silence simply means "holiday," rather than "Wes is sick again."
    Ngata tsukelan mokwisipiak!

  10. #10
    Creator of the Medmod for M:TW Member WesW's Avatar
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    Default Re: Medieval Mod IV v4 beta maps posted

    Quote Originally Posted by Russ Mitchell
    Hopefully the recurring silence simply means "holiday," rather than "Wes is sick again."
    Yeah, I've been battling an infection for the last few weeks, but I have managed to get in a couple of hours a day on the mod. The third time seems to be the charm with an antibiotic, and I am about finished with the beta, so look for the thread in the Engineering Guild soon.
    Wes Whitaker's Total Modification site:

  11. #11
    Creator of the Medmod for M:TW Member WesW's Avatar
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    Default Re: Medieval Mod IV v4 beta maps posted

    The working beta is now posted at my webpage, and the forum thread has now been posted in the Engineering Guild.
    Btw, I have not made any announcements regarding the mod at any other game sites, since I would like to keep the testing feedback in one thread, but if any of you think that members of other sites would appreciate knowing about the beta, feel free to tell them.
    Wes Whitaker's Total Modification site:

  12. #12
    Ja mata, TosaInu Forum Administrator edyzmedieval's Avatar
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    Default Re: Medieval Mod IV v4 beta maps posted

    Good job Wes!!!!

    Currently downloading the maps so I can see them....Looks very promising Wes....
    Ja mata, TosaInu. You will forever be remembered.

    Proud

    Been to:

    Swords Made of Letters - 1938. The war is looming in France - and Alexandre Reythier does not have much time left to protect his country. A novel set before the war.

    A Painted Shield of Honour - 1313. Templar Knights in France are in grave danger. Can they be saved?

  13. #13
    Member Member Satyr's Avatar
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    Default Re: Medieval Mod IV v4 beta maps posted

    Hi Wes, I hope you can help me out here. I did a fresh install of MTW-VI 2.0, installed the 2.01 patch and then installed Medmod 4 graphics, text and map files. I only get the option to play in Late. Are the other eras not done or did the install error somewhere? If it's an error, is there a way to fix it without an entire reinstall?

    Thanks, I am really looking forward to this.

  14. #14

    Default Re: Medieval Mod IV v4 beta maps posted

    The Beta is only late era. Once the Beta testing id finished Wes said he'd put the whole thing together.
    "IF YOUR ATTACK IS GOING TOO WELL, YOU'RE WALKING INTO AN AMBUSH."

    "IF THE ENEMY IS IN RANGE, SO ARE YOU."

    ___________________________________________

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