Member of The Lordz Games Studio:
A new game development studio focusing on historical RTS games of the sword & musket era
http://www.thelordzgamesstudio.com
Member of The Lordz Modding Collective:
Creators of Napoleonic Total War I & II
http://www.thelordz.co.uk
Words are certainly not needed, but I'll add a few anyway:
"Oh... my... g*"
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Epistolary Richard's modding Rules of CoolCool modders make their mods with the :mod command line switch
If they don't, then Cool mod-users use the Mod Enabler (JSGME)
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It looks great!![]()
Does the fort fire arrows?
Can you put troops in it?
Last edited by The_Doctor; 06-24-2005 at 16:35.
no, it's just a static object. It someone finds a way to make units enter a building (like towers) then I will make it so, but I doubt that is possible.Does the fort fire arrows?
Can you put troops in it?
Is that where the plaza is? (So you have to capture the fort of win)
And yes, the "plaza" is on top of the motte hill, so you have have to get rid of all enemies near the fort to win.
Member of The Lordz Games Studio:
A new game development studio focusing on historical RTS games of the sword & musket era
http://www.thelordzgamesstudio.com
Member of The Lordz Modding Collective:
Creators of Napoleonic Total War I & II
http://www.thelordz.co.uk
I looked at the SSs again and worked that out. But thanks for confirming it.And yes, the "plaza" is on top of the motte hill, so you have have to get rid of all enemies near the fort to win.![]()
What will the castles be like?
Troops on the top of them?
Fighting in the courtyard?
Wow, this is fantastic. Are fortresses with stone walls possible now, using the same basic principle?
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