I'll do it over the weekend
I'll do it over the weekend
Quo usque tandem abutere, Catilina, patientia nostra
One question I'd like to see answered is what is the formula that generates kill probabilities in close combat from combatants' attack and defence stats. We were told in MTW, told that it has changed beyond all recognition in RTW but have never been told the new formula. It does not have to include only the modifiers, but just some basic information about what the stats imply would be interesting.
A second question is whether there is any chance of being given an excel file similar to the one provided with MTW that showed where unit stats came from (based on tables for armour, weapons, troop quality, fudge factors etc).
Any constructive response to these two questions would be useful for the Ludus Magna.
Actually that was quicker then I thought. I've compiled a list and am about to send it to Captain Fishpants...
I'll keep you posted
Quo usque tandem abutere, Catilina, patientia nostra
GReat, thanks for that Catiline. :D
=MizuDoc Otomo=
One very important question that has not been asked:
Can cavalry be dismounted before battles, especially seiges?
@Martinus, dont worry, that one has been asked...
in montem soli non loquitur
(\_/) (>.<) That's what happens with bunnies
(x.X)(_)(_) who want to achieve world domination!
becoming is for people who do not will to be
hmm, got a question too:
in Multiplayer, will players be able to choose between playing the BI "era" or the original RTW era ? If yes, can modders add new/more "eras" ?
Member of The Lordz Games Studio:
A new game development studio focusing on historical RTS games of the sword & musket era
http://www.thelordzgamesstudio.com
Member of The Lordz Modding Collective:
Creators of Napoleonic Total War I & II
http://www.thelordz.co.uk
The answer is "No"Originally Posted by sunsmountain
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