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  1. #1
    Philosophically Inclined Member CountMRVHS's Avatar
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    Default Re: Anyone interested in a Byzantium Total War mod?!

    Gotcha.

    Is it possible to mod generals' loyalty? I'd be interested in figuring out how you could do that. One thing I've thought about doing in order to make a more "rebellious" and realistic game is to not allow watchtowers or border forts to be built by any faction. Spies and assassins would have a greater role, and although you'd be able to "see" provinces right next to you, you wouldn't know what the army consisted of unless you had an agent of some kind in the province.

    Then again, border forts are nice. Something to think about.

  2. #2
    Ja mata, TosaInu Forum Administrator edyzmedieval's Avatar
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    Default Re: Anyone interested in a Byzantium Total War mod?!

    Hopefully, I'm gonna find out to mod the loyalty because loyalty was an important thing in the Byzantine empire....
    Ja mata, TosaInu. You will forever be remembered.

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  3. #3
    Bringing down the vulgaroisie Member King Henry V's Avatar
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    Default Re: Anyone interested in a Byzantium Total War mod?!

    Count, when would you be ready to start with the mod? I'm leaving tomorrow on holiday I won't be available till August.
    www.thechap.net
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  4. #4
    Philosophically Inclined Member CountMRVHS's Avatar
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    Default Re: Anyone interested in a Byzantium Total War mod?!

    Until a map is completed there's not much I can help with I'm afraid. I can make new factions, mess with the startpos files, and create units based on preexisting units using Gnome editor.

    I may offer some help in figuring out provinces and the like, but it sounds like you guys have that stuff pretty much figured out already.

    However, my summer vacation started last week and my wife works through summer, so.... you could say I have lots of free time . If there's anything I can do with any of the above-mentioned areas, let me know.

    CountMRVHS

  5. #5
    Ja mata, TosaInu Forum Administrator edyzmedieval's Avatar
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    Default Re: Anyone interested in a Byzantium Total War mod?!

    Well Count...Here are the parts me and King Henry V are assigned to:

    Edyzmedieval - New units, unit animations, modifying AI
    King Henry V - New factions, new buildings
    Graphics expert - Campaign map and help with new units

    As for the historical info, there's no need to, because we both know very much Byzantine history (I've got about 10-15 Byzantine books at home and atmy grandparents ). Also, we both know to mess up with the startpos.... We'll contact you when we need help,ok?!

    Cheers!

    P.S: You didn't answer me if you want help with the Crusader States mod... Do you need?!
    Ja mata, TosaInu. You will forever be remembered.

    Proud

    Been to:

    Swords Made of Letters - 1938. The war is looming in France - and Alexandre Reythier does not have much time left to protect his country. A novel set before the war.

    A Painted Shield of Honour - 1313. Templar Knights in France are in grave danger. Can they be saved?

  6. #6
    Philosophically Inclined Member CountMRVHS's Avatar
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    Default Re: Anyone interested in a Byzantium Total War mod?!

    As you may be able to tell, the Crusader States mod is somewhat stuck at the moment. I haven't heard from Minister of Fear for a while.

    The situation is, we have a campaign map modder who is willing to make the map for our mod. However, he needs some materials sent to him. When I told him I'd appreciate his help, he sent me the following, which told us what he needed:

    "Ok, i need the map you want as background. It must be exactly 2048x1536 or the biggest you can; send it in .jpg format, in the higher quality available (it should be about 2 Mb or similar). Work on it if you want or i can do it.. i mean about sepia-toning or similar things like ancient-looking, etc. If you want, i'd like to do this as it is quite interesting to work out by PsP or Photoshop. Then i only need a rough map with the borders of the states (remember to put on it also the borders of the sea areas). Add on this map some points too to indicate where you want ports for the states near the sea and other points to indicate the position of the castles for every region. Add also the island links (like between Wessex and Flanders or Naples and Sicily in MTW). This should be enough. "

    The problem now is that we don't have a map to send it to him -- either a background map or one showing the borders, etc. I worked on the provinces of the northern half of our map, and Minister Of Fear was going to do the provinces in the southern half.

    However, what about this. If you guys could make up a map, the kind of map that you want to use for your mod, then put up a screenshot or something so I can see if it would work for ours as well. I think the chances are it would work, as we're dealing with the same general area. Then, if you can come up with the stuff mentioned above, we could send it along to Fader_It (the guy who is going to work on our map), and he could make up the map, and give you a copy and give us a copy. Kills two birds with one stone, as they say. It would help both of us get our mods going quicker.

    What do you think?

    CountMRVHS

  7. #7
    Experimental Archaeologist Member Russ Mitchell's Avatar
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    Default Re: Anyone interested in a Byzantium Total War mod?!

    Gents, there's a problem with that map...

    It's modern. Won't do for the vast majority of what you need it to.
    For example, modern Croatia is much larger than medieval Croatia was...

    I'd like to learn how to do maps and units (I can do startpos in my sleep now). Gnome editor is one thing, but unit graphics is something else. If somebody were willing to coach me, I could help you with a map, since i have the background, and it's a good exercise for my own stuff.
    Ngata tsukelan mokwisipiak!

  8. #8
    Crusading historian Member cegorach's Avatar
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    Default Re: Anyone interested in a Byzantium Total War mod?!

    Quote Originally Posted by edyzmedieval
    Hopefully, I'm gonna find out to mod the loyalty because loyalty was an important thing in the Byzantine empire....
    You can use titles with NEGATIVE bonus to loyalty - it is simple and efficient solution. The same way it is possible to affect piety and other stats

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