Hey all!
Yes, I think I remember that this mod does most certainly require the last Fall of Rome mod. But, I don't think for the most part both are compatible- it will change stuff such as unit descriptions in the Fall of Rome mod proper.
For people having ctd's, be careful about the patch that went along with it. When I have the time (which might not be for a few days) I'll probably send the version I fixed up a few weeks ago, which works.
On the night mod, I have experimented with it all year and found that it's only good for certain mods due to various reasons. Because there is no arid, mediterranean landscape in Britain or Scandinavia, this was the best and most logical choice to pick for a night mod. First of all, you don't have hardcoded sandstorms and hardcoded lack of trees. Second, there is very little rain and fog, and in the winter some times a beautiful mist and some light snow and rain, which looks very realistic. I also modified bird sounds specifically for the night. I know big battles very very rarely happened at night but storming forts did happen as well as raids and small skirmishes in the dark. Then all you have to do is make some of the maps arid in startpos, maybe key border locations.
Thanks!
Justin