No, but you need good AI to keep your forces on the otherside of the bridge while the flaming rocks thin out the opposition. You need good AI not to divide your forces to save onagers from a unit of equites.Originally Posted by antisocialmunky
Another cool thing the AI was doing for awhile (I don't remember settings or which campaign) was when I'd bring my forces in range to rain arrows on them, it'd send a unit towards my defensive line. I don't know if this was intentional but friendly fire causalities increased when they got close to my line. When I pulled my archers back, the enemy unit would run back.
Bookmarks