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Thread: Character Traits/VnV

  1. #1
    Member Member matches88's Avatar
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    Question Character Traits/VnV

    Just wondering exactly what effects the following have when applied to a character:
    - law
    - influence (for non-roman factions)

    thanks

  2. #2
    Cynic Senior Member sapi's Avatar
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    Default Re: Character Traits/VnV

    law improves public order

    influence increases the chance of a successful dipliomatic negotiation (in a dipliomat/general who is approached) and also adds to public order.
    From wise men, O Lord, protect us -anon
    The death of one man is a tragedy; the death of millions, a statistic -Stalin
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  3. #3
    Robot Unicorn Member Kekvit Irae's Avatar
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    Default Re: Character Traits/VnV

    Law also reduces corruption, giving you more profit from your settlement

  4. #4

    Default Re: Character Traits/VnV

    Any ever got the 'Rods-And-Axes' trait? Made me laugh when I saw that. My faction leader in my Scipii campaign had it for a decade before he went to meet Hades.

    Gives +6 to law.

  5. #5
    Significante Member Antagonist's Avatar
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    Question Re: Character Traits/VnV

    While we're on the subject, could someone enlighten me as to the exact effect of the "Increase/Decrease Popularity with Senate/People" effect for traits and ancillaries. I assume it refers to the meters on the Senate Floor tab of the Senate window, but how? Does it only work on Faction Leaders, or does any character affect it slightly, or what. Anybody know?

    Thanks,

    Antagonist
    "Society is going down the drain, and it's everybody's fault but ours."

    Arthurian Total War Developer

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