I have a building that, if I build it, everything is good. But if I put it in a city at the game's start, it shows the wrong culture's name in the tooltip - and gives a generic description (not the appropriate faction specific one) in the description window.

It is a building that works for many factions and I need separate faction descriptions for all of them. And it looks fine if I build it once the game has started, *but* if I put it in the descr_strat file from the game's start then in the game it says (ROMAN) under the name on the tooltip (a greek_cities building though, in a greek city/province, with greek default culture and greek faction creator). I have entries for greek_cities in the export_descr_buildings.txt file for it, in the enums, and in the text file for descriptions.

Anyone had this problem before? It happened once earlier with a macedon building that said (ROMAN) but there was no roman variant so I just put the macedonian description and text in the roman slot and it was kosher.

I would rather figure this problem out though than do something half-assed like that; plus there is a roman variant now that I need text for also (different text).

Any help would be appreciated.