I can't speak for the rest of the group, but I never really considered this idea feasible in the past due to what I assumed to be an incredible amount of time necessary to rescale every object in the game, not to mention to then adjust all the battle stats to rebalance everything. Plus the loss of detail, as objects are harder to see, and the reliance on pixels...
If we want to consider this now, ok, but I always thought it was just too big of a project to add on to our already staggering workload.
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