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  1. #1
    Ja mata, TosaInu Forum Administrator edyzmedieval's Avatar
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    Default Re: traitors suck!

    Hello Pissed Man....

    1.) Post more coeherently
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    3.) That's the game.... It's more interesting like that....
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    It's Medieval!!

    Ja mata, TosaInu. You will forever be remembered.

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  2. #2

    Default Re: traitors suck!

    I say no, fuguring my numerical inferoriority wont matter becuase, well, they're french.
    By just saying that you deserved to lose.

  3. #3
    Die Frenchy! Member Joshwa's Avatar
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    Default Re: traitors suck!

    Quote Originally Posted by _Aetius_
    By just saying that you deserved to lose.
    Let me clarify: My army was composed mainly of feudal swordsmen and Swabian swordsmen, their army was made up mainly of archers and balistas. The only army they got past me was their actual crusade, since they had some of those kickass Order Foot troops in it, and they just hacked their way through my empire and went on with their crusade. All the other armies they sent at me got pwnd

  4. #4
    Voluntary Suspension Voluntary Suspension Philippus Flavius Homovallumus's Avatar
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    Default Re: traitors suck!

    Quote Originally Posted by _Aetius_
    By just saying that you deserved to lose.
    I think what he probably means is that the French AI is cowardly, stupid and very easy to beat, which it is.

    I don't know why Seriously though. I've had battles where the French have just marched off the field before I even got within bow shot.
    "If it wears trousers generally I don't pay attention."

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  5. #5
    Bosna Member PittBull260's Avatar
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    Default Re: traitors suck!

    Quote Originally Posted by Wigferth Ironwall
    I think what he probably means is that the French AI is cowardly, stupid and very easy to beat, which it is.

    I don't know why Seriously though. I've had battles where the French have just marched off the field before I even got within bow shot.
    lol yea happened to me too, what a waste of time..

  6. #6
    Chieftain of the Pudding Race Member Evil_Maniac From Mars's Avatar
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    Default Re: traitors suck!

    Quote Originally Posted by Wigferth Ironwall
    I think what he probably means is that the French AI is cowardly, stupid and very easy to beat, which it is.
    Historical accuracy, that is.

  7. #7
    Believer of Murphy's Law Member Sensei Warrior's Avatar
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    Default Re: traitors suck!

    Well, let's see. PitBull I am sure you could have seen the signs and adverted disaster. It seems like most allies with no intention of attacking you have nominal forces on the borders that share yours. The allies that are looking to make your provinces theirs have huge stacks of troops sitting on borders, unless they have naval superiority, then they could get you from anywhere. So the minute you saw big honking armies trot up to your border you should have known something was amiss. You couldn't have possibly thought that the Aggies, you are paying mucho denaro for there armies had no intention of using them.

    Of course, all of us here, respect are allies and do not take advantage of them if the opportunity presents . We would never think of taking a group of undefended, super rich provinces away from some neglectful ruler that doesn't bother with guarding them.

    And just as an interesting note, if you were the Byz, and Egypt was the Turks, then what happened to you, i think, is exactly what happened to the Byz.
    Every weapon has evolved from the same basic design, either a rock or a sharp pointy stick.

  8. #8
    Minion of Zoltan Member Roark's Avatar
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    Default Re: traitors suck!

    Sometimes an AI faction will bolster a province slightly with no intention of invading, but the player will go "Aha!!", starts an arms race, and war becomes a self-fulfilling prophecy.

  9. #9
    Member Member Blacknek's Avatar
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    Default Re: traitors suck!

    A) There are some mutual enemies in MTW (like France and the HRE). The French ALWAYS attack the HRE (at last in my game splayed so far). There are some other examples, too.

    B) The AI's goal is the same as yours: Conquer the world (with execption of the Danes maybe...). Often AI-Factions that don't have an aggresive habit (or the power) by nature, like say Croatia, don't really expand or try to expand. But if they run short on resources (some crusades just passed by) and you offer them a weak spot: voila, they take their chance, it might not come back. I think this makes the AI a little bit "human". Tha small man getting the possibility to get rich. Get it or die tryin'.

    C)As others said. You sign a treaty with them. If this doesn't serve the AI's goals any more, well, they do what you would do.

    D)The AI-Factions don't like it if you get too powerfull. Maybe (but only maybe) it would be more realistic, if there were cowardly factions, that would ally with you and stay with you as soon as you are a true force. But this qould make the game a cakewalk in the end and too easy.

  10. #10
    Member Member Procrustes's Avatar
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    Default Re: traitors suck!

    Quote Originally Posted by Roark
    Sometimes an AI faction will bolster a province slightly with no intention of invading, but the player will go "Aha!!", starts an arms race, and war becomes a self-fulfilling prophecy.

    Very true. I did this a lot when I started playing - even if they never attacked me eventually I would feel I needed to attack them because I was broke from building troops.

    As an aside, I've found it's a good tactic to build an army one province behind my borders and kill any emmisaries that head that way. That way I can have a ready made army to spring a suprise attack or counter-attack with, and I don't prompt my neighbor to start building armies that could stop me because he never sees mine grow.

  11. #11
    Chief Sniffer Senior Member ichi's Avatar
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    Default Re: traitors suck!

    Hey guys let's not let this get out of hand.

    Please consider what you post next.



    Ok, since I use the same technique ( a lot ) I guess I don't mind that sometimes the AI does it. I have a tendency to turtle along until the timing is right and then hit some poor faction that is looking the other way, or shows weakness. I do this because its easier than taking on a strong enemy, and also because I do not want other factions to get all of those provinces.

    Bottom line, you have to leave a strong army in every province that is adjacent to another faction, regardless of whether they are allies or not. In STW it was the Uesugi, they would offer an alliance then attack the next turn, in MTW it seems to be the Egyptians and French.

    Since you are out to rule the world, eventually you will turn on every other faction. So expect them to do the same, it makes the game more challenging.

    ichi
    Stay Calm, Be Alert, Think Clearly, Act Decisively

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