
Originally Posted by
Jammin
Just for everyone's interest these are the rules I play by:
It may seem different and restrictive to other rulesets but the people I play with agree that it makes for a better battle experience and reduces cav and archer spamming.
13,500 denarii.
Max 4 archers
Max 4 elite infantry (urbans, spartans, sacred band).
no fire artillery
Cavalry, Elephants and Chariots are determined by a point sytem.
Heavy cav, eles and chariots = 2 points, and light cavalry = 1 point.
For your army, you're allowed 6 points of cav - so you can mix and match as you sit fit for the cav you want to bring.
(potentially 6 light cav or 3 heavy).
We made a list of what is heavy and light.
The battles are fun because it makes the battles determined more on infantry (which is the way it should have always been) and allows every unit in the game to be brought without having limits.
Like with a limit of 5 cav for instance - you would always see heavy cav being brought because 5 light cavalry will seriously put you at a disadvantage.
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