It's not true. the only thing wrong with the battlefield AI is the campaign AIOriginally Posted by BobTheTerrible
sending it off to war with inferior units.
The proof is here.
https://forums.totalwar.org/vb/showthread.php?t=49919
It's not true. the only thing wrong with the battlefield AI is the campaign AIOriginally Posted by BobTheTerrible
sending it off to war with inferior units.
The proof is here.
https://forums.totalwar.org/vb/showthread.php?t=49919
Then what about:the only thing wrong with the battlefield AI is the campaign AI
sending it off to war with inferior units.
Suicidal generals?
Units reassassing wether they should really charge 20 metres before the enemy line?
Missile units charging ahead of their friendly melee units?
Missile units starting to shoot at 2/3 range instead of full range?
Cavalry units charging enemy missile units unsupported?
Siege battles?
But it was a nice plug for your mod![]()
Originally Posted by Duke John
1. Suicide generals just proves how depressed the AI is about commanding an army of rabble.
2.With uniform troop quality the reassessment/shuffle is almost eliminated.
2.Missile units charging ahead yes it happens but is rare.
3.shooting at 2/3 yes it happens too often.
4.In vanilla those damn arrows are so powerful that if i got the chance i
would send my cav off on a suicide mission to kill em too.
5. Seige battles, I have never taken to them and try to avoid em.
But with hard to kill generals similar to MTW, Uniform troop quality, an emphasis on melee troops, and longer battles, it really does make a big difference to the game.
I have seen the AI behave in a very impressive way which is really only evident when,
1.It's not hampered by trying to match it's inferior units to superior ones
2. not having half it's army routed by missiles before it even engages.
3.by allowing it's units to live long enough for tactics to have any effect.
Of course this is only my opinion, And i would consider it an honour if you
could find the time to play a short Grogs campaign and give your opinion.
![]()
Last edited by IceTorque; 06-29-2005 at 15:51.
Play custom battles against the AI.
Match any combination of units you like against it.
You'll see the AI is stupid most of the time, and embarassingly so.
I've had literally hundreds of custom battles (if not over 1,000) whilst modding and found you can just give the AI the same 2 units as you have, and it'll still make a mess of things.
I particularly love when having slinger vs. slinger matches, it marches its slingers within spitting distance of your own, only to then run back the opposite way and decide to throw stones after losing much of its men already. Occasionally you get the odd good battle, but it's a struggle to get a really enjoyable one. If it sends stupid troops in a campaign battle against you, it won't make much difference to it's actual 'skills/intelligence' when it sends in a better force in my experience.
Improving the TW Series one step at a time:
BI Extra Hordes & Unlocked Factions Mod: Available here.
You obviously have not tried the Grog mod.Originally Posted by professorspatula
If you play custom battles with the Grog mod be sure to only choose the ones that are used in the campaign. (much higher stats)
I garauntee it will be a fun and challenging experience.
https://forums.totalwar.org/vb/showthread.php?t=49919
And if you do find that it is too easy,
Keep an eye out for the AIR mod, Thats Artificial Intelligence's Revenge.
Coming soon to a total war forum near you.![]()
Last edited by IceTorque; 06-29-2005 at 21:35.
The name is...prospective. I'm looking forward to it.
EB DEVOTEE SINCE 2004
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