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Thread: Impassable terrain in Battlemap editor

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  1. #1
    Mojito maker Member Jimmytwohand's Avatar
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    Default Re: Impassable terrain in Battlemap editor

    Wow! That is fantastic information! Thank you. I decided to get around the problem by using the actual thermopylae area (136-138x, 61-64y) which includes a v wide plain between the mountains and coast. I hoped one of the developers might have had the same urge and already included a nice Thermopylae area as an Easter egg. I settled on 138x and 62y and added a new bay reaching inland to form a choke point and extended a spur of hill to border it on the other side. This spur reached down to just the unplayable side of the infamous "red line" meaning it formed the other impassable barrier. This is not very satisfactory as it does not allow the all important flanking attack and i would have had to simulate the retreat of the greeks guarding it by bringing them on to the map as reinforcements followed in short order by the persians. It did allow a nice plain on either side for deployment however. Now, new possibilities are opened up.

    I see someone else has had the same idea about this historical battle and ill post a link to this thread there. This is v. valuable information. Thank you once again.

  2. #2

    Default Re: Impassable terrain in Battlemap editor

    All sounds very promising, make sure you post back in these forums if you have any trouble and when you finish it!
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  3. #3
    Mojito maker Member Jimmytwohand's Avatar
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    Default Re: Impassable terrain in Battlemap editor

    I will definitely be posting back when i have trouble and if i finish it!

  4. #4
    Mojito maker Member Jimmytwohand's Avatar
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    Default Re: Impassable terrain in Battlemap editor

    Im having a little trouble integrating the wall plan from the wall editor into a settlement plan so that it can be placed on the battle map. Ive tried replacing the original border plan in other settlements (e.g roman_fort.txt) with the new wall plan (in settlement_plans). This just CTDs however. I alsoo tried creating a new settlement plan, but i do not really have the expertise to work out all the ins and outs of this and even if it is right, it wont show up in the editor as an option to be placed. I have had a good look through the forum and tutorials but cant find an answer to this one, they are all much more advanced treatise. Could someone give me a pointer please?

  5. #5

    Default Re: Impassable terrain in Battlemap editor

    Try creating a very simple border plan using Adherbal's Wall Editor, and then replacing the borders in an already existing and working settlement plan with the walls you have created. If this already does not work, then you should write up a post about it in Adherbal's thread about his Wall Editor program, notifying him that something doesn't work. If you succeed in having the simple wall plan, then extending it further is just a matter of time.

  6. #6
    Mojito maker Member Jimmytwohand's Avatar
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    Default Re: Impassable terrain in Battlemap editor

    Ok, will do, thankyou.

  7. #7
    Mojito maker Member Jimmytwohand's Avatar
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    Default Re: Impassable terrain in Battlemap editor

    It seems i had managed to create a wall plan which was virtually identical to the one already used by the roman fort. It was working, sorry for all that malarkey.

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