Okay, so at last I have time to put up the information on how to make the TGAs and BIFs for historical battles. Follow these steps. THis might not be the best method, but it has certainly worked for me.
(1) Load up Photoshop, or some other program that can handle TGAs.
(2) Load up a TGA from the game to use as a template.
(3) Load up the image that you wish to use, in Photoshop.
(3) Resize the image that you wish to use to the same size as the TGA from
the game (32 pixels by 32 pixels).
(4) Paste ths over the TGA from the game.
(5) Go to "Save As", select as TGA (TARGA etc).
(6) Rename the file to that which you want to call it - do not save over the
original unless you specifically wish to replace that TGA in the game.
(7) Click save, and select 24 bit when you are given the option.
(8) Place this TGA in the correct historical battle folder if it is not already
there.
(9) Resize the TGA in Photoshop to 18 pixels by 20 pixels and save it as
something different e.g. "Temp1", again in 24 bit.
(10) Use the CA BIF/BUF utility (downloadable at the org) Purpgrab to
convert this to a BIF.
(11) Give this BIF the name of one of the protagonists in the battle whose
name is encoded in the BDF file (see DragonCrusader's guide).
(12) Place this in the appropriate historical battle folder, overwriting the
original if need be, ie. if you want to replace a pre-existing BIF.
(13) Have a drink, you should be done. Load it up and see.
As I said this might not be the best method, but it has worked for me, so try it.![]()
AA
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