So far what she has feedback to me are peeps there tends to ONLY get players of Monk professon ( she started out as a necromancer ) in their mision. Now she has restart her advanture as a Monk in primary profession. Her character name is Penicilin drug or something.... maybe if u guys get to encounter her while she is playing be kind enough to inclue her in your mission group?
Hehe, our little adventuring band with Louis & others is living proof that monks are not _that_ vital in PvE, if the players know what they're doing. But yeah, monks will always find employment.

We'd be glad to help out beginners; I'm running a guild called Total Warriors, which was originally intended to bring together current (and former) TW players for some mutual adventuring and aid in the GW journey. The invitation is still in effect, just give Kent Vicars or Louis Ste Colombe a whisper in game. We're still a very small & cosy little guild of nice people, and there are absolutely no obligations - anyone is free to join or leave at any time.

Now, back to Nav's complaints.

what about all the RP players who like to PVP with their RP characters? they still have to farm endlessly, right?
Um, no. You can get the statistically best stuff quite easily by playing through the game, and hitting some collectors in the level 20 areas. Sure there are exotic items like Storm Bows and ascended armour, but they're not more powerful than "standard" best items - only looks are different. And no matter how you look at it, the PvP rewards have lessened the amount of farming for everyone, not just PvP players.

The prices of Sup Vigor & Sup Absorb have dropped like rocks, and will drop still. People were selling S.Vigors for less than 30k just moments ago in LA / Europe, Americans and Koreans probably get them for even cheaper. All other runes are dirt-cheap. And if you can't afford a S.Vigor right now, just keep using a major - the difference is a whopping nine (9) hitpoints. No matter what people say, nine extra hitpoints won't be the difference between victory and defeat.

Guild Hall Sigils are moderately expensive of course, but you're not really going to pay that all by yourself, are you?

As for UW / Fissure... dunno about you, but I still haven't completed either area (and Kent has nearly 1 million XP.) They're challenging and fun, and you can get acquainted with some great people down there. Of course everything will get a little dull in time, but little birds are singing that the next two high-level areas are nearly completed...