
Originally Posted by
Puzz3D
Yes. That's the problem with the gameplay in RTW. Basically spears = swords. So, the melee tactics are simplified to Cav > Swords since the third component is mostly lost. To some degree you still have Cav > Ranged > Swords, although, I don't think this is true for the better armored units. In either case, the cav has no effective counter. Flanking is highly effective, but the fast combat resolution reduces that aspect to one mostly advantageous to Cav except in SP where the AI constanly exposes the flanks of its units.
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