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  1. #1

    Default Re: The Complete EDB Guide - discussion

    A couple small corrections for the list of building effects, based on what I see coded in the BI exe and EDB files:

    1) "population_fire_risk_bonus" -- the exe says just "fire_risk"
    2) "bodyguard" -- should be "upgrade_bodyguard", as used in the BI EDB
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  2. #2
    Axebitten Modder Senior Member Dol Guldur's Avatar
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    Default Re: The Complete EDB Guide - discussion

    Thx. Ham.

    Edited
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  3. #3
    Axebitten Modder Senior Member Dol Guldur's Avatar
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    Default Re: The Complete EDB Guide - discussion

    Just a small update - the "port" condition can be used for capabilities as well as building conditionals. So, for example, you can have a unit in a barracks that only is available in a coastal area (there is no CTD when right-clicking the unit name in the building scroll to bring up the unit info scroll). So no need for resource conditionals anymore in this context.

    Still awaiting response from Squid as to whether the port condition detects the actual coast or just the presence of the port in map_regions.tga though.

    Guide updated.
    Last edited by Dol Guldur; 06-25-2008 at 14:21.
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  4. #4
    Anything that isn't 'member' Member Squid's Avatar
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    Default Re: The Complete EDB Guide - discussion

    Sorry, I totally forgot about checking that. I removed the port from a coastal region in map_regions.txt, and the building linked to the port condition was not available to build. The port condition is linked to the white port pixels being present in map_regions.tga

    -Trait/Ancillary/Building Editor

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  5. #5
    Axebitten Modder Senior Member Dol Guldur's Avatar
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    Default Re: The Complete EDB Guide - discussion

    Thx Squid. Guide updated.
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  6. #6

    Default Re: The Complete EDB Guide - discussion

    I noticed in the "Complete EDB Guide", there was a reference to "building_faction { x }"
    Do you know if this feature works in BI?

    Many Thanks

  7. #7
    Axebitten Modder Senior Member Dol Guldur's Avatar
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    Default Re: The Complete EDB Guide - discussion

    No, it does not as far as we can tell. I, and others, have tested it and it seems to be ignored.
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