I have coded in a building tree with more than one upgrade and have had it work fine. But I'm trying to make a tree that up grades different buildings for different factions. The code looks like this;
Code:
building taverns
{
levels tavern tavern_faction1 tavern_faction2 tavern_faction3 tavern_faction4
{
tavern requires factions { pontus, dacia, egypt, armenia, numidia, }
{
capability
{
}
construction 1
cost 200
settlement_min village
upgrades
{
tavern_faction1
tavern_faction2
tavern_faction3
tavern_faction4
}
}
tavern_faction1 requires factions { pontus, dacia, }
{
capability
{
}
construction 2
cost 800
settlement_min town
upgrades
{
}
}
tavern_faction2 requires factions { egypt, }
{
capability
{
}
construction 2
cost 800
settlement_min town
upgrades
{
}
}
tavern_faction3 requires factions { armenia, }
{
capability
{
}
construction 2
cost 800
settlement_min town
upgrades
{
}
}
tavern_faction4 requires factions { numidia, }
{
capability
{
}
construction 2
cost 800
settlement_min town
upgrades
{
}
}
}
plugins
{
}
}
I can build the tavern but I don't get the option to build any of the factional upgrades. What am I doing wrong or overlooking? Any help would be appreciated.
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