Not sure, sorry.![]()
Not sure, sorry.![]()
From all of my experience/testing it is not possible to reduce the rate of Brigands appearing on the map.
Sorry.
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Map designer for the Age of Hellas Mod: Age of Hellas Forum
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This is an area I have yet to research but at a guess it might be altered by changing the percentile chance of the brigands category in the descr_rebel_factions.txt (you can do pirates and gladiators too) - it's at the end after the region-based rebels in the "non region" based section.
This thread looks at editing dexcr_rebel_factions.txt and concludes it doesnt have much of an effect on their rate of appearance. The post by afrit does offer some small hope though. He says build forts in the countryside (which supposedly "secures" them) and edit the make up of rebel armies to peasants so they are at least v.easy to defeat. This is another thread which seems to dash hope about desc_rebel_factions.txt. Sorry to be so negative, but this might save you some time going over already covered ground. Of course you may be able to get it working or there may have been further research on the subject since then. Best of luck old bean.
I have tinkered with that field, but no luck.
1) chance=0 for all rebel types except non-region based rebels. No effect.
2) chance=0 for all rebel types: No effect.
3) chance=100 for all rebel types: Not sure if it affected rebels, but saw 80% unrest/devastation for every captured city.
4) chance = -1 for all rebel types: No effect.
5) chance = 9999 for all rebel types: No effect.
Problem is, for full length campaigns I am fighting 3-5 battles per turn vs rebels. It's a ridiculous waste of time. There's GOT to be some way to fix this problem. HELP. Anyone? Anyone? Bueller? Bueller?
Thanks for the links Jimmy2hand. Oof, depressing news. I'll try the "forts" approach, I suppose...
Forts don't work. Rebels still pop up like crazy, even within 2 squares of 2 forts and a city. Screw this stupid game. I'm out.
Oh dear, im sorry to hear that. I personally do not mind the rebels so much. The battles are normally quite quick and provide experience for my "feeder" troops. My empire is still quite small however so this may become a major niggle later on. Shame the forts approach didnt work, this would have been a nice hidden feature.Forts don't work. Rebels still pop up like crazy, even within 2 squares of 2 forts and a city. Screw this stupid game. I'm out.
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