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  1. #1
    Mojito maker Member Jimmytwohand's Avatar
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    Default Re: Brigands

    You might also be interested in this thread that has just gone up in the Ludus Magna. It might be useful to add your experiment results. They also suggest TWO forts per province as a good number to keep rebels down. This is attributed as a dev comment.

  2. #2

    Default Re: Brigands

    I'm playing Rome Total Realism. The only problems with rebels I seem to encounter is with cities themselves rebelling. I usually just up the amount of troops in the garrison to keep the city under control while i build buildings to help them with whatever issue is pushing them to rebell. If I lose a city to rebells, when i retake the city I kill everyone. Thats the price of failure rebells! This usually keeps the town quiet till the population goes up again... except in spain which seems so far from my capital that some cities never seem happy so i have to rotate in an out troops when riots have damaged my stacks.

  3. #3
    Member locked_thread's Avatar
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    Default Re: Brigands

    Do you mean rebels stacks never appear in the countryside? Or that you simply ignore them?

    And are you aware that innocent little rebels that keep to themselves, collectively leach many thousands of denarii per turn?

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