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  1. #1
    The Dark Knight Member wlesmana's Avatar
    Join Date
    Jan 2005
    Location
    Indonesia
    Posts
    602

    Default Re: Animation tutorial?

    So far I've managed to swap animations around just using AnimEditor.
    I create a new skeleton, typed "no" and it'd create a path of folders and an .exe to repack any animations I put in the folders. Pretty simple.

    I haven't tried using new animations though.

  2. #2
    The Lion Prince Member Sundjata Keita's Avatar
    Join Date
    Oct 2004
    Location
    England
    Posts
    505

    Default Re: Animation tutorial?

    The reason people are encouraged not to use the animeditor is because it is buggy and I think it was the horse animations that mucked up. Best to trust Vercengetorix and use the XIDX to avoid problems, it's still at quite a basic stage at the moment so not really made as user friendly as the animeditor was. The XIDX is still pretty simple though once you get round all the file path stuff, there just seems to be more room for error.

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