Quote Originally Posted by lars573
Ceres: 35% happiness, 10% law, 2.5% growth -This is the temple of fertility the best reason to have one of these around other than the population growth is because it gives the fruitly trait. This increases the chances of having children. It gives a lot of mystic reitnue members, the preistess of Ceres is like a doctor with a +1 to managment and influence.

Bacchus: 50% happiness, 10% law, 1% growth -The temple of fun, pound for pound the worst temple line in the game. The happiness bonus is over shadowed by the fact that any governor in the same city as a Bacchus temple turns into a drunken, perverted, letch. Even the retinues it hands out suck. The only good one is the preist and then just barely. The rest are of the drunken uncle type.

Jupiter: 35% happiness, 10% law, Arcani -This is the temple of leadership. By far the best temple the Julii get. It will breed a family member that is a good balance between governor and general.
My motto when playing Julii. If province has high fertility (natural growth) build Jupiter temple, if not Ceres.

As for Bacchus temple, only good thing about it is that it gives some cool retunue memebrer, including several that give bonus to spies and assassins. My strategy is to build it in some unimportant city that got 2000+ pop (segesta maybe?) and putting your worst general there. Then when when you get retinues just swap them to good generals.


Quote Originally Posted by lars573
The Scipii worship Saturn, Neptune and Vulcan.

Saturn: 25% happiness, 25% law, +1 weapons and armor, Arcani -The temple of law. It will make a decent governor. They most of them end up with a high secruity trait and a justice trait. The fact that it also give Arcani is a big plus.

Neptune: 25% happiness, 10% law, +1 weapons and armor, Corvus Quinquireme, Decere -The temple of the sea. This temple give traits that are similar in nature to the god it honours, bloodlust and anger. Not the best traits for a governor or a general. It's saving grace are this ships you can get.

Vulcan: 25% happiness, 10% law, +1 weapons and armor, +2XP -Temple of the forge. It can make a family a very good miner and engineer, but ugly as the north end of a pig going south. Just like Vulcan. The retinues given by the temple and the armour bonus more than make up for that. Amrourer, mining engineer and architecht are some of the retinue Vulcan gives.
My motto here, build usually Saturn, and Vulcan in strategic points (where you move army to be upgraded).

As for Nepture, it doesn't really give any VnVs and looks useless before 4th level, but there is chance to get some retinunes for your admiral when buidling ships, which give command stars, so it's not total loos. Build it in city that has high growth (so it will get to higher levels more quickly) and is specialized in naval units.



The Brutii worship Juno, Mercury and Mars.

Juno: 25% happiness, 25% health, level 1 trade increase, +2XP -The temple of healing. This will give a family member traits like "in the pink", or "hail and hardy". The retinues it grants are good for morale and healing your troops after battle, plus the doctor it will grant is good for having kids too.

Mercury: 25% happiness, 10% health, level 5 trade increase, +1XP -The temple of trade. This is one of those temples that is a razors edge, a family member put here will either be an astounding governor or a really really craptacular one. No middle of the road. The retinues members it hands out all increase either trade income or managment.

Mars: 25% happiness, 10% health, level 1 trade increase, +3XP, +1 moral, Arcani -The temple of battle, all the Roman factions have a temple that give very desirable civic or military bonuses but very bad traits this is the Brutii's. The traits it usually grants are anger and bloodlust, but with a much much higher probability than the temple of Neptune. It has some good retinue member the preist is good as is the werstler and gladiator it will give. but that doesn't quite make up for the fact that is turns your family members into a demented, abusive, phsychotic, maniac given enough time.
Build Juno in cities with low fertility, for those with bit higher fertility build Mercury for cities with good trade (for maximum gain), and Mars where you plan to build lots of troops.

Important thing to rememeber that Mars gives bloodlust and anger, while mercury gives some good bonuses as well as some terrible vices (usually gained aftre city becomes bigger).



All together, it's always good stragety to mix temples whatever faction you play That way you can combine all retunue memebers.


P.S.
Also Neptune does give any vices at all as far as I remember.