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  1. #1
    Dux Nova Scotia Member lars573's Avatar
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    Default Re: Which Roman Faction is Best?

    My conclusions about the Neptune temple are based on experience. I build the Neptune temple in Capua remember the starting Scipii capitol. Several family member mature there, after all the ones who would mature there did I took the older ones and left a fresh 16 yearold Scipii a governor. During his tenture he gained bloody and anger as traits, as the city progressed from level 2 to 4. Now disregarding the random hand of fate in his trait gathering the only conclusion is that Neptune can hand out bloody and anger as traits. Also this isn't the only time it has happened to a Scipii family member I've left in Capua with a Neptune temple long term.
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    Bug Hunter Senior Member player1's Avatar
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    Default Re: Which Roman Faction is Best?

    Quote Originally Posted by lars573
    My conclusions about the Neptune temple are based on experience. I build the Neptune temple in Capua remember the starting Scipii capitol. Several family member mature there, after all the ones who would mature there did I took the older ones and left a fresh 16 yearold Scipii a governor. During his tenture he gained bloody and anger as traits, as the city progressed from level 2 to 4. Now disregarding the random hand of fate in his trait gathering the only conclusion is that Neptune can hand out bloody and anger as traits. Also this isn't the only time it has happened to a Scipii family member I've left in Capua with a Neptune temple long term.
    And my conclusions are based on txt data files for moding that spell out exacly what trait can temple affect and what ancillaries can be gained.
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    Master of useless knowledge Senior Member Kitten Shooting Champion, Eskiv Champion Ironside's Avatar
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    Default Re: Which Roman Faction is Best?

    I have to say that last time I checked, did the Jupiter temple give a higher bonus to law than 10%. I think it's 25%.
    We are all aware that the senses can be deceived, the eyes fooled. But how can we be sure our senses are not being deceived at any particular time, or even all the time? Might I just be a brain in a tank somewhere, tricked all my life into believing in the events of this world by some insane computer? And does my life gain or lose meaning based on my reaction to such solipsism?

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    Bug Hunter Senior Member player1's Avatar
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    Default Re: Which Roman Faction is Best?

    Only in BUG-FIXER...

    Seriously, Jupiter temple drops its law bonus from 20% to 10% at last level. And I don't think it was deliberate, if you ask me...
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    Master of useless knowledge Senior Member Kitten Shooting Champion, Eskiv Champion Ironside's Avatar
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    Default Re: Which Roman Faction is Best?

    Quote Originally Posted by player1
    Only in BUG-FIXER...

    Seriously, Jupiter temple drops its law bonus from 20% to 10% at last level. And I don't think it was deliberate, if you ask me...
    Aaahh, took the inofficial patch from here before I played my first game.
    We are all aware that the senses can be deceived, the eyes fooled. But how can we be sure our senses are not being deceived at any particular time, or even all the time? Might I just be a brain in a tank somewhere, tricked all my life into believing in the events of this world by some insane computer? And does my life gain or lose meaning based on my reaction to such solipsism?

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    dictator by the people Member caesar44's Avatar
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    Smile Re: Which Roman Faction is Best?

    Did not read the post's , just unswearing - the romans (in RTR)
    "The essence of philosophy is to ask the eternal question that has no answer" (Aristotel) . "Yes !!!" (me) .

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    Ja mata, TosaInu Forum Administrator edyzmedieval's Avatar
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    Default Re: Which Roman Faction is Best?

    I prefer the Julii....

    The economic situation is quite bad, although you have rich things awaiting up top( the Gauls).... Also, if the Julii conquer Illyria and Dalmatia and fight with the Macedonians, you cand send a full stack army to Athens and conquer it... Also, when you have enough stacks, attack Sparta and Corinth.....

    Temple bonuses are good....Haven't got to the Pantheon yet...

    Gladitators - The number 2 gladiators.... Scipii have the best.....
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  8. #8

    Default Re: Which Roman Faction is Best?

    First of all, grats on an excellent post!
    Although all 3 roman factions are quite easy, my personal experience is Julii>Brutii>Scipii. Of course let's not forget we are playing vs the AI and not against a human opponent.
    My reasoning stands on the following facts:
    Money are never a problem for romans. Maybe Brut's get more than Jul's in the early game but the difference isn't really that important and with some good planning it can even become quite unimportant. In the later stages of the game there is, as you also said, no difference between 300k and 600k gold.
    As far as gladiators go, i think you've made a misjudge there and to say the truth you left a very important factor out of your, otherwise, excellent post.
    City size.
    Velites can be trained in the lvl1 arena, which needs a lvl3 city (a minor city) and you can get that easily, while the Samnites need a lvl4 and the Mirmilos a lvl5 city respectively. Although you can get to lvl3 easily, the next 2 lvls are a bit tough, although exrta grain regions such as Carthage-Syracuse and Egypt main provinces can get there faster, it doesn't really matter since by that time you will have Legionary cohorts which are better than Samnites or Mirmillos. Let alone you need not to slaughter Syracuse or Carthage to be able to get them to lvl4+ easily and in the starting rounds of the game (Egypt is still a bit far) this would mean maintaing a large garrison = depleting your other towns in order to built 4+ peasents (120 men unit size) and of course paying that extra money for the extra peasents. So, for me, only velites have some use, even in the later stages as they have bonusses vs chariots and elephants. The fact that you get them much easier is a big+, tho princeps are 1 turn and about equal with them in combat. The good thing about velite glads are they are only 40 men a unit, thus exping faster.
    All in all tho, i don't consider gladiators to be a big concern in determining the best roman faction.
    As far as temples go, you dont have to built a temple and stick with it. I feel +growth is the most important in the early game. There are 2 kinds of them. The simple +growth and the +health. Health gives also growth in the same % as the regular growth temple, but also provides extra happiness and also reduces the chance of your cities getting the plague when they reach higher populations. Of course since the romans have all these water facilities they get all the +health they need . So +health is better than mere +growth, but these are the best for giving your towns an early +% pop boost, which in turn means you get to the next lvl faster and you can now train better troops. Sure, EXP and all that is usefull and i love it, but you need nothing more than Hastati to take down your starting opponents. For later stages tho, stronger units are needed. What to built when you've reached a lvl where you don't need extra growth from your temples? Well for Jul's built the law temple (+ obedience and - corruption) while for the other faction either law or war temple as u see fit.
    I agree that Vulcan > Mars, only that Mars gives bigger bonus faster, Vulcan lags a bit behind in the starting producer quality, but in the end it gives better troops. Of course getting +1 exp troops means more kills to get the 2nd exp point, while Vulcans 0 exp guys can get to exp1 faster and retaing their better weapons. Choice is clearly Vulcan, early game or late, let alone the fact that a unit can only be retrained for higher exp when it has casualties, while for better weapons it can be at 100% strength. Thus if u built an exp1 unit and a couple of turns later u built the exp2 temple u can't retrain them at that lvl, which isn't the case with vulcan.
    So my choice here is Health then Growth then whatever.
    A special note on Neptune. I find it unimportant. Not only do you need a lvl 4 city (large city) to get any benifits from it, but also the stronger ships are not that important vs the AI. Tririmes will serve you well 100% of the time and they only need 1 turn to built.
    Finally starting position: I think the Julii have the best because both their starting towns can support with troops their campaign, while the Brutii must ship them from south italy and the Scipii have Capua (their capital and biggest of the 2) quite far away for starters. So as i see it, the Julii have it easier in the sence of supports. Also capturing patavium and mediolanum gives them 2 decent sized cities from which to expand at leisure as they are cut off from the rest of the Gauls.
    Arcani and not too important either. By the time you get them, you have a won game. Good lucks tho
    To sum up, for me its Julii>Brutii>Scipii mainly cos of the starting pos and enemies they face.
    Btw, the temples should be considered at all lvl's and not only the Pantheons.
    A Pantheon is a bit too far away on the tech tree to be considered as a decisive factor. Early development is much more important than later, in my book at least. I mean, the romans are strong because of Hastati and not cos of freaking Urban Cohorts.

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