That sounds like a good combination, what were the compression questions you mentioned?
That sounds like a good combination, what were the compression questions you mentioned?
Epistolary Richard's modding Rules of CoolCool modders make their mods with the :mod command line switch
If they don't, then Cool mod-users use the Mod Enabler (JSGME)
Cool modders use show_err
Cool modders use the tutorials database
Cool modders check out the Welcome to the Modding Forums! thread
Cool modders keep backups
Cool modders help each other out
I wasn't sure if rmod had any compression at all, or if it would be compressed in the self-installer file.
In that way I was sure that the final file was not too large. (Perhaps I'm wrong, it would be necessary to test if rmod is compressed by the common installer programs)
I don't believe the RMOD has any compression, but my experiments with my own files showed that a zipped RMOD was the same size as a zip of the regular files.
Epistolary Richard's modding Rules of CoolCool modders make their mods with the :mod command line switch
If they don't, then Cool mod-users use the Mod Enabler (JSGME)
Cool modders use show_err
Cool modders use the tutorials database
Cool modders check out the Welcome to the Modding Forums! thread
Cool modders keep backups
Cool modders help each other out
Correct the RMOD has no compression but they compress fairly well (about the same as all the files separately).
I have found God.
Ave, Vercingetorix! Some things...
Issue/Comment: Maybe it's just me, but when I'm making or installing a .RMOD file, doing things like opening new windows makes the bar graph stop or the whole little window goes blank. As long as you don't touch anything, it finishes making the .RMOD file and all is well. I suspect it's my stupid laptop, though.
Icing on the cake - my wishlist if there is any life after version 1.0.
1) Allow command line switches from the ModSwitcher launch window. Preferably with check boxes and the switches separated into conveniant categories. I would dedicate a shrine to you if you implemented this, Vercingetorix.
2) Flexibility with version numbers. I want to have version numbers that have multiple periods and or letters. Ie, Chivalry Total War v.27b or DarthMod v5.3.2 - which currently is impossible. Worth a half shrine, tops.
3) Back-up. I guess I could make one now by dragging the original data folder into the "Make a .ROMD file" screen, but a built-in back-up would be cool. As long as it wasn't too big. Half a shrine, at least.
4) Allow [limited] editing to .ROMD files. IE, I had a .RMOD file for a version 2.5, but now 3 is out and I don't want the hassle of deleting and making new files. Same procedure as making a new one, just somewhat faster. If possible, two shrines.
5) Compression. Even a little would be good. Because if I want to have multiple total conversions, it starts to add up. But not too much compression, if it takes long to load. This is three shrines.
6) Teach me your ways, master - I'm interested in learning how you did this. What language or wizard did you use? Another shrine.
If you grant my wishes, I'll dedicate 8 (count 'em, eight!) shrines in your honor. Thank you for making this wonderful tool, Vercingetorix.
Are there any problems with saved games if you switch from one mod to another and then back again?
Not that I've experienced, obviously if you try and load a saved game from the Chivalry Mod into SPQR then you're going to have problems, so it's a good idea to mark the saved games with the mod they're played with.Originally Posted by shifty157
Epistolary Richard's modding Rules of CoolCool modders make their mods with the :mod command line switch
If they don't, then Cool mod-users use the Mod Enabler (JSGME)
Cool modders use show_err
Cool modders use the tutorials database
Cool modders check out the Welcome to the Modding Forums! thread
Cool modders keep backups
Cool modders help each other out
Most of those features I can add, I'll work work on them. As for the progress bar freezing this is something I've noticed and need to fix. It will actually work as usual the bar is just not updated so if that ever happens be patient and it'll finish. The program is written in c/c++, If you are interested in programming I recommend getting a good book, read as many tutorials online as you can and code code codeOriginally Posted by Alexander the Pretty Good
![]()
I have found God.
how is progress coming and is there an exact link direct to the download page for itOriginally Posted by Vercingetorix
Maker of ETW
Bookmarks