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Thread: Placing settlements in battlemap editor.

  1. #1
    Mojito maker Member Jimmytwohand's Avatar
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    Default Placing settlements in battlemap editor.

    Im sorry if i appear to be bombarding everyone with questions lately. Having said that, here goes another one....

    I have recently been experimenting the the battle editor to create historical and custom battles. Following this thread i have made a custom settlement wall plan using Adherbal's wall editor. I decided to run a quick test before placing this and placed a predefined settlement (barbarian fort) on the map in the editor. I then placed two armies, deployment zones, victory conditions etc. When i save this and load it from the historical battles menu, the settlement has disappeared, only the floor textures remain. I repeated the creation, saved it and looked in the descr_battle.txt and there is nothing related to a settlement as there is in say the siege of sparta hisotrical battle descr_battle.txt.

    My question is: how do i get the settlement to appear?

    Is it necessary to edit the actual campaign map to make it show up? I would hope not. Or do i need to manually input all the settlement parameters into the descr_battle.txt file manually? Or am i just doing something silly. Being new to all this it is very confusing and my trial and error experiments do not really take me anywhere.

  2. #2
    Mojito maker Member Jimmytwohand's Avatar
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    Default Re: Placing settlements in battlemap editor.

    *cough,cough* Bump *cough*

  3. #3

    Default Re: Placing settlements in battlemap editor.

    The question is, what SORT of thing did you place on the map, i.e. a real settlement or just an ambient building? And if a real settlement, was the battle then a siege, or not? All of these things matter.

  4. #4
    Mojito maker Member Jimmytwohand's Avatar
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    Default Re: Placing settlements in battlemap editor.

    As i was using the fort model it did not give me the option to add it as an ambient building, the tick box is not there. I have just tried using a city settlement and this does have an ambient building check box. Using ambient makes the building arrive, solid on the battlefield. As to siege, as this was being saved as a historical battle i could not see any option to enable or disable a siege battle unlike in the custom battle screen. Would this have to be done via a text file?

    I was using the fort model originally because the interior plan was small and unassuming and i thought it could probably be tucked away at the top of the hills. If it is necessary to use a city, is there a way to remove the actual settlement interior, buildings, roads and underlay flooring?

    Thankyou for your help dsyrow1.

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