I seem to have missed something, as my eyes were pointed towards Troy.

Naa, I thought I read it.

Here: "From memory, the number of arrows is defined in the main units text file. Can't remember the name, but it is the one with all the combat stats in it! descr_unit or somesuch."
---That is the right description to get a grip on things.

I think that I already wrote in in this thread, alas the answer would be:
"export_descr_unit". If this file is meant.---Nevermind.
So it is to be the fifth stat in the respective weapon line of a unit.

As for Lestat.

What do you mean to tell us anyway? The issue was, if it is possible to get more soldiers in a unit than the 242 max.
It wasn´t the army size that mattered directly.

Can you recruit only one unit per turn in a settlement???
That would bother me too, but only would, since I installed the "SPQR-Mod",
which allows you to recruit up to nine units per turn and per settlement, except some special units.


Another thing is very strange though, wlesmana. When I battle with two of my armies against two others, the game is about to become a small slideshow. EVEN IF the reinforcing armies of me and the enemy didn´t arrive yet.
That´s supposed to be the video card??? Mmmmmm.

Has anyone tried to change the 242 men max?
Or does "Hard-Coded" mean that there is absolutely no way to make units with effectively 800 men per unit, simulated on the Battlefield?

By the way, how many men are in a "Legion"? (Must me slightly more than approx. 3000 ) Ever heard of The Varus Carnage in Germania???

( Perhaps I ask too much. )