It's possible to retain immersion when using a metaphor from the past but not one from the future, then?
I suppose if I wanted to have royal bodyguards overwhelmed by peasants I would leave them alone in a low loyalty province to fight large numbers of rebels, which would be quite easy to arrange, but I don't follow what antisocialmunky's analogy is about.
Enuff wid der philosophy. Apart from not having noticed any famous heroes appearing as generals, I'm happy with 'The Great Army'. I've left the Viking strategy as 'Barbarian_raider', as it's difficult for them to hold territory for long because of religious differences. Making them Christian two centuries early might work, if you were prepared to put up with references to the 'Salvation Army'.
The Vikings of 'The Great Army' often hold much of the east coast in the late ninth century and are a menace and a naval superpower until 1066, even without silver mines in Scandinavia. I've increased the amount of tradeable goods, which is to the advantage of the Vikings since their control of trade was the main reason for its general decline in the Dark Ages, and I've also added custom unit and building production, to help all the factions. The finished campaign shouldn't overwrite or affect the original, however.
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