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  1. #1
    Seii Taishōgun 征夷大将軍 Member PROMETHEUS's Avatar
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    Default Re: Has anyone successfully changed portraits??

    Uh? to me just worked overwriting the originals....

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  2. #2

    Default Re: Has anyone successfully changed portraits??

    So there is no need to delete the paks? We got ctd's when we tried it. Overwriting the files didn't cause any visible changes (I'm talking about while they were still in their places in RTW/data/ui/roman/portraits, for example). Which pak precisely is it, the ui_0 or ui_1?

    It's good to hear that some folks have changed them with no problems at all, though. I was wondering also if anyone has changed the number of portraits? For example if all 450+ that might come in one in vanilla weren't desired or if you wanted to cut down the size of a mod or something. Can you just reduce the numbers (in all of them, not just in one folder) or would that cause problems?

    edit: thanks for the help guys, even if you're located in lawrence, blindfaith (an m-i-z-z-o-u guy here )
    Last edited by Teleklos Archelaou; 07-07-2005 at 02:01.

  3. #3
    Member Member blindfaithnogod's Avatar
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    Default Re: Has anyone successfully changed portraits??

    Quote Originally Posted by Teleklos Archelaou
    So there is no need to delete the paks?
    i just unpacked them all. then deleted them all. doing a total conversion like we are, everything is gonna be replaced any how.
    Quote Originally Posted by Teleklos Archelaou
    Which pak precisely is it, the ui_0 or ui_1?
    im really not sure. like i said i unpaked them all.

    Quote Originally Posted by Teleklos Archelaou
    I was wondering also if anyone has changed the number of portraits? For example if all 450+ that might come in one in vanilla weren't desired or if you wanted to cut down the size of a mod or something. Can you just reduce the numbers (in all of them, not just in one folder) or would that cause problems?
    it will cause problems. it will display empty spaces where the portraits should be. what i did was just reuse what we had. ie. we did portraits 1-70 as unique pics then just made 70 - 500 or whatever, just repeats of the previous portraits. i hope that helps.
    check this out https://forums.totalwar.org/vb/showp...1&postcount=30

    Quote Originally Posted by Teleklos Archelaou
    edit: thanks for the help guys, even if you're located in lawrence, blindfaith (an m-i-z-z-o-u guy here )
    oh wait, i guess im not supposed to help the enemy..... you know what they say............. muck fizzou

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  4. #4
    Modder Member Encaitar's Avatar
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    Default Re: Has anyone successfully changed portraits??

    The portraits are in ui_0.pak. A few tips though:

    The number of portraits of each type (general/civillian) for each seem to be somewhat hardcoded into the game, so if you only have say 20 portraits and it decides that family member x has portrait number 35, it may have some issues. However it generally seems to default to the roman portrait set (which is also the largest) if it can't find the correctly numbered portrait for the relevant culture. I'm not sure what happens if it can't find a roman portrait of the right number.

    Another thing: if you only extract ui_0.pak and disable it (by renaming/deleting the file), the game won't load. This is because it can't find ui_1.pak if ui_0.pak does not exist. So for it to work you'll either need to extract ui_1.pak too, or rename ui_1.pak to ui_0.pak.
    Encaitar Arandur

    Middle-earth: Total War Dev

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